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厨师bug

SZAND\msx_2 há 1 ano atrás
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020237a35f
1 ficheiros alterados com 1 adições e 0 exclusões
  1. 1 0
      ActionTowerDefense/Assets/Scripts/Enemy.cs

+ 1 - 0
ActionTowerDefense/Assets/Scripts/Enemy.cs

@@ -655,6 +655,7 @@ public class Enemy : MoveCharacter
                     case CharacterState.RushAttack:
                     case CharacterState.ReadyToDownRush:
                     case CharacterState.DownRush:
+                    case CharacterState.Rush:
                         state = oldState;
                         beRepelValue = totalBeRepelValue;
                         break;