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@@ -705,9 +705,6 @@ public class PlayerController : MoveCharacter
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}
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else if(conductTime >= totalCacheSummonTime + (canConductTime[nowConductButton] - readyTipFxTime) * timeSlowingMultiplier)
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{
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- ParticleSystem ps = conductReadyTip.starFx.GetComponent<ParticleSystem>();
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- var main = ps.main;
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- main.simulationSpeed = timeSlowingMultiplier;
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Time.timeScale = timeSlowingMultiplier;
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conductReadyTip.Show();
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}
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@@ -1850,9 +1847,6 @@ public class PlayerController : MoveCharacter
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break;
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case CharacterState.Conduct:
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rb.isKinematic = false;
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- ParticleSystem ps = conductReadyTip.starFx.GetComponent<ParticleSystem>();
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- var main = ps.main;
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- main.simulationSpeed = 1;
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Time.timeScale = 1;
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break;
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default:
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