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@@ -47,8 +47,6 @@ public class HitFeedbackSystem : MonoBehaviour
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character.rb.velocity = velocity;
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character.rb.velocity = velocity;
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character.state = curCharacterState;
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character.state = curCharacterState;
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}
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}
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- Debug.Log(attackInfoData.damage);
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- Debug.Log(attackInfoData.blowUp.time);
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attributeStatus.AddSpecialState(attackInfoData, attackFromData);
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attributeStatus.AddSpecialState(attackInfoData, attackFromData);
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}
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}
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freezeFrame -= 1;
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freezeFrame -= 1;
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