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@@ -130,6 +130,7 @@ public class MoveCharacter : Character
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case 0:
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case 0:
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break;
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break;
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case 1:
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case 1:
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+ print(particleSystem.name);
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mainModule =
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mainModule =
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particleSystem.GetChild(1).GetComponent<ParticleSystem>().main;
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particleSystem.GetChild(1).GetComponent<ParticleSystem>().main;
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mainModule.startColor = new ParticleSystem.MinMaxGradient(Color.white);
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mainModule.startColor = new ParticleSystem.MinMaxGradient(Color.white);
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