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动画过渡部分情况没启用

WGL 2 mesi fa
parent
commit
04625be8c5
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      ActionTowerDefense/Assets/Scripts/Characters/Demonic.cs

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Characters/Demonic.cs

@@ -705,7 +705,7 @@ public class Demonic : MoveCharacter
                 //animalAni.SetInteger("state", (int)PlayerState.Idle);
                 break;
             case CharacterState.Run:
-                ani.Play(AnimatorHash.ANIMATOR_walk, 0, 0);
+                ani.CrossFade(AnimatorHash.ANIMATOR_walk, 1);
                 //animalAni.SetInteger("state", (int)PlayerState.Walk);
                 break;
             case CharacterState.Rush: