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@@ -645,6 +645,14 @@ public class PlayerController : MoveCharacter
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public bool CheckSummon()
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{
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+ if (btnTransfiguratePress)
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+ {
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+ if(spirits.ultimateTimes[spirits.nowSpirit] > 0)
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+ {
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+ Summon((int)spirits.ownSpirits[spirits.nowSpirit] + 3);
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+ return true;
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+ }
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+ }
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if (isBtnEastUp || isBtnWestUp || isBtnSouthUp)
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{
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if (cacheSummonTime >= 0 && conductTime <= totalCacheSummonTime)
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