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@@ -26,6 +26,9 @@ public class Soul : MonoBehaviour
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public bool Spirits_Invisible_NotFind;
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+ [Header("吃魂特效")]
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+ public GameObject getSoulEffect;
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+
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[Header("紫魂")]
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public bool isSourPurple; //是否是紫魂
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public Spirits.SpiritType type;
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@@ -64,7 +67,6 @@ public class Soul : MonoBehaviour
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}
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}
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}
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-
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}
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collected = true;
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GetComponent<BoxCollider>().enabled = false;
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