@@ -147,6 +147,11 @@ public class EnemyCreater : MonoBehaviour
_cancellationTokenSource?.Cancel();
_cancellationTokenSource?.Dispose();
}
+
+ void OnDisable()
+ {
+ StopAllCoroutines();
+ }
public void OnGameTimeChange(float gameTime)
{
for (int i = idRange[0] + 1; i <= idRange[1]; i++)