Преглед на файлове

修复冲刺撞胖子会卡住问题

WGL преди 4 месеца
родител
ревизия
082b0b0983
променени са 1 файла, в които са добавени 17 реда и са изтрити 13 реда
  1. 17 13
      ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

+ 17 - 13
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -92,7 +92,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   canBreakWall: 1
-  num: 10
+  wallBrealNum: 10
   isShoot: 0
   type: 0
   owner: {fileID: 0}
@@ -587,6 +587,13 @@ MonoBehaviour:
   totalDieKeepTime: 0.6333334
   totalAttack_summonTime: 0.6666667
   totalAttack_marchTime: 4
+  showInjuryNum: 0
+  injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
+  injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
+  injuryNumPos_summon: {x: 0, y: 1}
+  injuryNumRandom_summon: {x: 1, y: 1}
+  injuryNumPos_march: {x: 0, y: 1}
+  injuryNumRandom_march: {x: 2, y: 2}
   dieKeepTime: 0
   beHitDistance: 2
   attackDis: 0
@@ -595,17 +602,14 @@ MonoBehaviour:
   state: 0
   totalHp: 4000
   hp: 0
-  isDie: 0
-  isRevive: 0
+  canFly: 0
+  nowCanFly: 0
   canNotAddForce: 0
   canNotChangeHurt: 0
+  isDie: 0
+  isRevive: 0
   invincibleTime: 0
-  injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
-  injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
   isBeHitBySummonAttack: 0
-  showInjuryNum: 0
-  canFly: 0
-  nowCanFly: 0
   statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
   ls: {fileID: 0}
   isInSoulTower: 0
@@ -614,10 +618,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
-  injuryNumPos_summon: {x: 0, y: 1}
-  injuryNumRandom_summon: {x: 1, y: 1}
-  injuryNumPos_march: {x: 0, y: 1}
-  injuryNumRandom_march: {x: 2, y: 2}
+  hitResistance: 0
   foot: {fileID: 5440846222604650418}
   attributeStatus: {fileID: 0}
   hitFeedbackSystem: {fileID: 0}
@@ -626,7 +627,6 @@ MonoBehaviour:
   extraGroundGravity: -28.8
   velocityAddition: 0
   platformY: 0
-  hitResistance: 0
   matState: 1
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -1553,6 +1553,10 @@ PrefabInstance:
       propertyPath: rb
       value: 
       objectReference: {fileID: 5440846222648032765}
+    - target: {fileID: 5706277928133819894, guid: 12435a63399f44f4a919a57010981786, type: 3}
+      propertyPath: m_Enabled
+      value: 0
+      objectReference: {fileID: 0}
     - target: {fileID: 7018218071394610794, guid: 12435a63399f44f4a919a57010981786, type: 3}
       propertyPath: rb
       value: