Răsfoiți Sursa

修复紫魂英灵的层级功能无效问题

LAPTOP-OM1V99U2\永远de小亡灵 1 an în urmă
părinte
comite
0bec15d5e6

+ 5 - 3
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Assassin.prefab

@@ -320,6 +320,7 @@ MonoBehaviour:
   canNotChangeHurt: 0
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
+  showInjuryNum: 0
   totalDieKeepTime: 2
   dieKeepTime: 0
   canHitFly: 0
@@ -417,6 +418,7 @@ MonoBehaviour:
   sustainedInjuryTime: 0
   sustainedInjury_IntervalTime: 0
   sustainedInjury_damage: 0
+  heavyDamage: 0
   player: {fileID: 0}
   playerID: 0
   id: 0
@@ -426,7 +428,7 @@ MonoBehaviour:
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
-  sortingOrder: 1000
+  baseSortingOrder: 9000
   runSpeed: 0
   searchState: 0
   soulCollector: {fileID: 0}
@@ -983,8 +985,8 @@ MeshRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: -690842069
-  m_SortingLayer: 0
+  m_SortingLayerID: 341237651
+  m_SortingLayer: 3
   m_SortingOrder: 0
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &6496896669866891404

+ 5 - 3
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Cook.prefab

@@ -742,6 +742,7 @@ MonoBehaviour:
   canNotChangeHurt: 0
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
+  showInjuryNum: 0
   totalDieKeepTime: 1.34
   dieKeepTime: 0
   canHitFly: 1
@@ -831,6 +832,7 @@ MonoBehaviour:
   sustainedInjuryTime: 0
   sustainedInjury_IntervalTime: 0
   sustainedInjury_damage: 0
+  heavyDamage: 0
   player: {fileID: 0}
   playerID: 0
   id: 0
@@ -840,7 +842,7 @@ MonoBehaviour:
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
-  sortingOrder: 0
+  baseSortingOrder: 0
   runSpeed: 4
   searchState: 0
   soulCollector: {fileID: 0}
@@ -1174,8 +1176,8 @@ MeshRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: -690842069
-  m_SortingLayer: 0
+  m_SortingLayerID: 341237651
+  m_SortingLayer: 3
   m_SortingOrder: 0
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &3333436509305836838

+ 5 - 3
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Float.prefab

@@ -281,8 +281,8 @@ MeshRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: -690842069
-  m_SortingLayer: 0
+  m_SortingLayerID: 341237651
+  m_SortingLayer: 3
   m_SortingOrder: 0
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &5978259926173120695
@@ -1011,6 +1011,7 @@ MonoBehaviour:
   canNotChangeHurt: 0
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
+  showInjuryNum: 0
   totalDieKeepTime: 2
   dieKeepTime: 0
   canHitFly: 1
@@ -1122,6 +1123,7 @@ MonoBehaviour:
   sustainedInjuryTime: 0
   sustainedInjury_IntervalTime: 0
   sustainedInjury_damage: 0
+  heavyDamage: 0
   player: {fileID: 0}
   playerID: 0
   id: 0
@@ -1131,7 +1133,7 @@ MonoBehaviour:
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
-  sortingOrder: 2000
+  baseSortingOrder: 0
   runSpeed: 0
   searchState: 0
   soulCollector: {fileID: 0}