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优化动作表现和跳跃手感参数调整

DESKTOP-PG06IH1\Mr.AB 1 year ago
parent
commit
0d81074d2e

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -64,10 +64,10 @@ MonoBehaviour:
   - {x: -5, y: 0, z: 0}
   extraRiseGravity: -80
   extraFallGravity: -40
-  jumpSpeed: 30
-  airJumpSpeed: 20
-  maxMoveSpeed: 25
-  rushSpeed: 100
+  jumpSpeed: 45
+  airJumpSpeed: 35
+  maxMoveSpeed: 40
+  rushSpeed: 150
   state: 1
   invincibleTime: 0
   totalInvincibleTime: 2

File diff suppressed because it is too large
+ 0 - 0
ActionTowerDefense/Assets/Resources/Spine/king_devil/king_deil.json


+ 20 - 20
ActionTowerDefense/Assets/Resources/Spine/king_devil/king_deil_Controller.controller

@@ -7,7 +7,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: run_start
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -30,7 +30,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 1
+        time: 0.8
         value: 0
         inSlope: 0
         outSlope: 0
@@ -66,7 +66,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 1
+    m_StopTime: 0.8
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0
@@ -93,7 +93,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: hitted
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -170,7 +170,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: jump
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -193,7 +193,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.6667
+        time: 0.6
         value: 0
         inSlope: 0
         outSlope: 0
@@ -229,7 +229,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 0.6667
+    m_StopTime: 0.6
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0
@@ -256,7 +256,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: fall_end
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -369,7 +369,7 @@ AnimatorState:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: rush_loop
-  m_Speed: 1
+  m_Speed: 1.5
   m_CycleOffset: 0
   m_Transitions: []
   m_StateMachineBehaviours: []
@@ -394,7 +394,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: die
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -524,7 +524,7 @@ AnimatorState:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: jump
-  m_Speed: 1
+  m_Speed: 1.1
   m_CycleOffset: 0
   m_Transitions: []
   m_StateMachineBehaviours: []
@@ -549,7 +549,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: idle
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -635,7 +635,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: summon
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -796,7 +796,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: fall
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -904,7 +904,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: run
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -990,7 +990,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: attack1
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -1206,7 +1206,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: walk
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -1344,7 +1344,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: rush_loop
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -1367,7 +1367,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 1
+        time: 1.3333
         value: 0
         inSlope: 0
         outSlope: 0
@@ -1403,7 +1403,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 1
+    m_StopTime: 1.3333
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0

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