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福将伤害

DESKTOP-27RMV90\A 5 months ago
parent
commit
0daea67152

+ 50 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -108,18 +108,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -226,18 +234,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -273,6 +289,7 @@ MonoBehaviour:
   haveVulnerable: 0
   vulnerableTime: 0
   resistances:
+    controlOrder: 0
     Float: 0
     BlowUp: 0
     ShotDown: 0
@@ -723,18 +740,26 @@ MonoBehaviour:
       backSpeed: {x: 0, y: 0}
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
+      ControlOrder: 0
     blowUp:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     shotDown:
       directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
+      haveLandingDamage: 0
+      landingDamage: 0
+      ControlOrder: 0
     weak:
       time: 0
+      ControlOrder: 0
     armorPiercing:
       rate: 0
     vulnerable:
@@ -764,7 +789,7 @@ MonoBehaviour:
     attackType: 0
     attackInfo:
       attackValue: 13
-      damage: 20
+      damage: 200
       attackDir: {x: 0, y: 0, z: 0}
       attackEffect: 01000000
       floatState:
@@ -773,18 +798,26 @@ MonoBehaviour:
         backSpeed: {x: 0, y: 0}
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
+        ControlOrder: 0
       blowUp:
         directionType: 0
         dir: {x: -1, y: 1, z: 0}
         force: 130
         time: 2
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       shotDown:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       weak:
         time: 2
+        ControlOrder: 0
       armorPiercing:
         rate: 0
       vulnerable:
@@ -825,18 +858,26 @@ MonoBehaviour:
         backSpeed: {x: 0, y: 0}
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
+        ControlOrder: 0
       blowUp:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       shotDown:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       weak:
         time: 1
+        ControlOrder: 0
       armorPiercing:
         rate: 0
       vulnerable:
@@ -878,18 +919,26 @@ MonoBehaviour:
         backSpeed: {x: 0, y: 0}
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
+        ControlOrder: 0
       blowUp:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       shotDown:
         directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
+        haveLandingDamage: 0
+        landingDamage: 0
+        ControlOrder: 0
       weak:
         time: 0
+        ControlOrder: 0
       armorPiercing:
         rate: 0
       vulnerable: