DESKTOP-PG06IH1\Mr.AB vor 1 Jahr
Ursprung
Commit
10a48248a0

+ 7 - 7
ActionTowerDefense/Assets/Animations/Enemy_Giant/EnemyGiantCollider_Attack1.anim

@@ -7,7 +7,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: EnemyGiantCollider_Attack1
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -30,7 +30,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.5
+        time: 0.33333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity
@@ -39,8 +39,8 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.6666667
-        value: 1
+        time: 0.41666666
+        value: 0
         inSlope: Infinity
         outSlope: Infinity
         tangentMode: 103
@@ -113,7 +113,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.5
+        time: 0.33333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity
@@ -122,8 +122,8 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.6666667
-        value: 1
+        time: 0.41666666
+        value: 0
         inSlope: Infinity
         outSlope: Infinity
         tangentMode: 103

+ 10 - 10
ActionTowerDefense/Assets/Animations/Enemy_Giant/EnemyGiantCollider_Attack2.anim

@@ -7,7 +7,7 @@ AnimationClip:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: EnemyGiantCollider_Attack2
-  serializedVersion: 6
+  serializedVersion: 7
   m_Legacy: 0
   m_Compressed: 0
   m_UseHighQualityCurve: 1
@@ -30,7 +30,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.5
+        time: 1.3333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity
@@ -39,8 +39,8 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.6666667
-        value: 1
+        time: 1.3833333
+        value: 0
         inSlope: Infinity
         outSlope: Infinity
         tangentMode: 103
@@ -48,7 +48,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 1
+        time: 1.6666666
         value: 0
         inSlope: Infinity
         outSlope: Infinity
@@ -84,7 +84,7 @@ AnimationClip:
     m_AdditiveReferencePoseClip: {fileID: 0}
     m_AdditiveReferencePoseTime: 0
     m_StartTime: 0
-    m_StopTime: 1
+    m_StopTime: 1.6666666
     m_OrientationOffsetY: 0
     m_Level: 0
     m_CycleOffset: 0
@@ -113,7 +113,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.5
+        time: 1.3333334
         value: 1
         inSlope: Infinity
         outSlope: Infinity
@@ -122,8 +122,8 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 0.6666667
-        value: 1
+        time: 1.3833333
+        value: 0
         inSlope: Infinity
         outSlope: Infinity
         tangentMode: 103
@@ -131,7 +131,7 @@ AnimationClip:
         inWeight: 0
         outWeight: 0
       - serializedVersion: 3
-        time: 1
+        time: 1.6666666
         value: 0
         inSlope: Infinity
         outSlope: Infinity

+ 10 - 10
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Arrow.prefab

@@ -974,19 +974,19 @@ MonoBehaviour:
   totalHp: 100
   hp: 0
   attack1Infos:
-  - damage: 10
+  - damage: 40
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
-  - damage: 10
+    force: 0
+  - damage: 40
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
-  - damage: 10
+    force: 0
+  - damage: 80
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 0
   attack2Infos:
-  - damage: 10
+  - damage: 40
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 0
   attackTriggers: []
   attackType: 1
   bulletPrefab: {fileID: 7473170563405908938, guid: 0460e8750cef0df4292f6d2bb56a4843, type: 3}
@@ -1001,7 +1001,7 @@ MonoBehaviour:
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  maxMoveSpeed: 1.8
+  maxMoveSpeed: 3
   hurtKeepTime: 0
   totalHurtKeepTime: 0.5
   id: 0
@@ -1020,7 +1020,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8639832132491289359}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 10
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 5 - 5
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab

@@ -434,14 +434,14 @@ MonoBehaviour:
   totalAttack1Time: 3.6
   totalAttack2Time: 2.2
   isDie: 0
-  totalHp: 100
+  totalHp: 1100
   hp: 0
   attack1Infos:
-  - damage: 30
+  - damage: 110
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
   attack2Infos:
-  - damage: 30
+  - damage: 110
     attackDir: {x: -1, y: 0, z: 0}
     force: 1000
   attackTriggers:
@@ -456,7 +456,7 @@ MonoBehaviour:
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  maxMoveSpeed: 1.8
+  maxMoveSpeed: 1
   hurtKeepTime: 0
   totalHurtKeepTime: 0.5
   id: 0
@@ -475,7 +475,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 500
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 3 - 3
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -182,11 +182,11 @@ MonoBehaviour:
   attack1Infos:
   - damage: 30
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 50
   attack2Infos:
   - damage: 30
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 50
   attackTriggers:
   - {fileID: 4347565098670608659}
   attackType: 0
@@ -218,7 +218,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196472462361}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 100
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Arrow.prefab

@@ -1001,7 +1001,7 @@ MonoBehaviour:
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  maxMoveSpeed: 1.8
+  maxMoveSpeed: 5
   hurtKeepTime: 0
   totalHurtKeepTime: 0.5
   id: 0
@@ -1022,7 +1022,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8639832132491289359}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 10
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Giant.prefab

@@ -77,8 +77,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 4, y: 4, z: 1}
-  m_Center: {x: -4, y: 2, z: 0}
+  m_Size: {x: 5.23, y: 2.8, z: 1}
+  m_Center: {x: -6.01, y: 1.15, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -456,7 +456,7 @@ MonoBehaviour:
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
   extraFallGravity: -14.4
-  maxMoveSpeed: 1.8
+  maxMoveSpeed: 1
   hurtKeepTime: 0
   totalHurtKeepTime: 0.5
   id: 0
@@ -477,7 +477,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5440846222648032759}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 500
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

+ 3 - 3
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Sword.prefab

@@ -234,11 +234,11 @@ MonoBehaviour:
   attack1Infos:
   - damage: 30
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 50
   attack2Infos:
   - damage: 30
     attackDir: {x: -1, y: 0, z: 0}
-    force: 1000
+    force: 50
   attackTriggers:
   - {fileID: 2280520615464243483}
   attackType: 0
@@ -272,7 +272,7 @@ Rigidbody:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196472462361}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 100
   m_Drag: 0
   m_AngularDrag: 0.05
   m_UseGravity: 1

BIN
ActionTowerDefense/Assets/Resources/Textures/cloud.png


+ 39 - 7
ActionTowerDefense/Assets/Scenes/SampleScene.unity

@@ -150,7 +150,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 43346112}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -18.2268, y: 5.6983, z: 0}
+  m_LocalPosition: {x: 152, y: 5.6983, z: 0}
   m_LocalScale: {x: 8.4536, y: 13.3966, z: 2}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -366,7 +366,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 519420028}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: -10}
+  m_LocalPosition: {x: 0, y: 3.5, z: -12}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -626,8 +626,8 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1500161231}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: -2, z: 0}
-  m_LocalScale: {x: 1000, y: 2, z: 1}
+  m_LocalPosition: {x: 0, y: -7.6928, z: 0}
+  m_LocalScale: {x: 1000, y: 13.3856, z: 20}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 585662581}
@@ -913,7 +913,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2111188093}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -55, y: 1, z: 0}
+  m_LocalPosition: {x: -17.1, y: 1, z: 0}
   m_LocalScale: {x: 6, y: 4, z: 2}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -1047,10 +1047,18 @@ PrefabInstance:
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: totalHp
+      value: 3000
+      objectReference: {fileID: 0}
     - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
       propertyPath: rushInvincibleTime
       value: 0.2
       objectReference: {fileID: 0}
+    - target: {fileID: 3571941038519084336, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
+      propertyPath: attack1Infos.Array.data[0].damage
+      value: 300
+      objectReference: {fileID: 0}
     - target: {fileID: 3571941038519084344, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
       propertyPath: m_Name
       value: Player
@@ -1061,7 +1069,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 3571941038519084349, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
       propertyPath: m_LocalPosition.x
-      value: 0
+      value: 130.8
       objectReference: {fileID: 0}
     - target: {fileID: 3571941038519084349, guid: 5b538f610930dd743a096c582e2810f4, type: 3}
       propertyPath: m_LocalPosition.y
@@ -1112,10 +1120,22 @@ PrefabInstance:
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 3581793008941702768, guid: 9b26b01efd8ba674a98444c19a0af89e, type: 3}
+      propertyPath: totalHp
+      value: 10000
+      objectReference: {fileID: 0}
     - target: {fileID: 3581793008941702769, guid: 9b26b01efd8ba674a98444c19a0af89e, type: 3}
       propertyPath: m_RootOrder
       value: 6
       objectReference: {fileID: 0}
+    - target: {fileID: 3581793008941702769, guid: 9b26b01efd8ba674a98444c19a0af89e, type: 3}
+      propertyPath: m_LocalScale.x
+      value: 2
+      objectReference: {fileID: 0}
+    - target: {fileID: 3581793008941702769, guid: 9b26b01efd8ba674a98444c19a0af89e, type: 3}
+      propertyPath: m_LocalScale.y
+      value: 2
+      objectReference: {fileID: 0}
     - target: {fileID: 3581793008941702769, guid: 9b26b01efd8ba674a98444c19a0af89e, type: 3}
       propertyPath: m_LocalPosition.x
       value: 5
@@ -1181,9 +1201,17 @@ PrefabInstance:
       propertyPath: m_RootOrder
       value: 7
       objectReference: {fileID: 0}
+    - target: {fileID: 6126647545658003342, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}
+      propertyPath: m_LocalScale.x
+      value: 2
+      objectReference: {fileID: 0}
+    - target: {fileID: 6126647545658003342, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}
+      propertyPath: m_LocalScale.y
+      value: 2
+      objectReference: {fileID: 0}
     - target: {fileID: 6126647545658003342, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}
       propertyPath: m_LocalPosition.x
-      value: 53.2
+      value: 139
       objectReference: {fileID: 0}
     - target: {fileID: 6126647545658003342, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}
       propertyPath: m_LocalPosition.y
@@ -1221,5 +1249,9 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6126647545658003378, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}
+      propertyPath: totalHp
+      value: 10000
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 27fc9f9c5a91ca44395c454662e9576a, type: 3}

+ 110 - 12
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy.json

@@ -2,9 +2,9 @@
   {
     "ID": 1,
     "EnemyID": 3,
-    "Count": 10,
+    "Count": 2,
     "Time": 5,
-    "TimeInterval": 0.5,
+    "TimeInterval": 2,
     "Position": [
       0,
       0,
@@ -16,29 +16,127 @@
   {
     "ID": 2,
     "EnemyID": 2,
-    "Count": 20,
-    "Time": 20,
-    "TimeInterval": 0.5,
+    "Count": 6,
+    "Time": 6,
+    "TimeInterval": 2,
     "Position": [
       0,
       0,
       0
     ],
-    "AttackRatio": 10,
-    "HPRatio": 10
+    "AttackRatio": 1.2,
+    "HPRatio": 1.1
   },
   {
     "ID": 3,
     "EnemyID": 1,
-    "Count": 30,
-    "Time": 30,
-    "TimeInterval": 0.5,
+    "Count": 7,
+    "Time": 130,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 1.4,
+    "HPRatio": 1.2
+  },
+  {
+    "ID": 4,
+    "EnemyID": 1,
+    "Count": 10,
+    "Time": 140,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 1.6,
+    "HPRatio": 1.3
+  },
+  {
+    "ID": 5,
+    "EnemyID": 2,
+    "Count": 2,
+    "Time": 140,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 1.8,
+    "HPRatio": 1.4
+  },
+  {
+    "ID": 6,
+    "EnemyID": 2,
+    "Count": 4,
+    "Time": 260,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 2,
+    "HPRatio": 1.5
+  },
+  {
+    "ID": 7,
+    "EnemyID": 3,
+    "Count": 2,
+    "Time": 260,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 2.2,
+    "HPRatio": 1.6
+  },
+  {
+    "ID": 8,
+    "EnemyID": 3,
+    "Count": 4,
+    "Time": 480,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 2.4,
+    "HPRatio": 1.7
+  },
+  {
+    "ID": 9,
+    "EnemyID": 1,
+    "Count": 10,
+    "Time": 480,
+    "TimeInterval": 2,
+    "Position": [
+      0,
+      0,
+      0
+    ],
+    "AttackRatio": 2.6,
+    "HPRatio": 1.8
+  },
+  {
+    "ID": 10,
+    "EnemyID": 2,
+    "Count": 5,
+    "Time": 580,
+    "TimeInterval": 2,
     "Position": [
       0,
       0,
       0
     ],
-    "AttackRatio": 10,
-    "HPRatio": 10
+    "AttackRatio": 2.8,
+    "HPRatio": 1.9
   }
 ]

+ 8 - 8
ActionTowerDefense/GenerateDatas/json/cfgenemy.json

@@ -2,12 +2,12 @@
   {
     "ID": 1,
     "EnemyPrefab": "Prefab/Enemy_Sword",
-    "HP": 100,
+    "HP": 250,
     "Attack1": [
-      30
+      100
     ],
     "Attack2": [
-      30
+      100
     ],
     "SortingOrder": 0
   },
@@ -16,22 +16,22 @@
     "EnemyPrefab": "Prefab/Enemy_Arrow",
     "HP": 100,
     "Attack1": [
-      30
+      40
     ],
     "Attack2": [
-      30
+      40
     ],
     "SortingOrder": 1000
   },
   {
     "ID": 3,
     "EnemyPrefab": "Prefab/Enemy_Giant",
-    "HP": 100,
+    "HP": 1000,
     "Attack1": [
-      30
+      110
     ],
     "Attack2": [
-      30
+      110
     ],
     "SortingOrder": 2000
   }

+ 12 - 83
ActionTowerDefense/Luban/.cache.meta

@@ -1,83 +1,12 @@
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-H:/PartyGame2/PartyGame/Assets/Gen/CfgAudios.cs,DFE5852786838FF95CC376EC412F1,1842,1683136912500
-H:/PartyGame2/PartyGame/Assets/Gen/CfgCharacters.cs,5BADF7825C862E368119E7F97EF5F9,1392,1695127822055
-H:/PartyGame2/PartyGame/Assets/Gen/CfgDress.cs,1A1A94F890B7581CA1385D2989E73D,1857,1693917575387
-H:/PartyGame2/PartyGame/Assets/Gen/CfgGames.cs,36696E725854C2F47B3754644688AB1,1845,1683138611968
-H:/PartyGame2/PartyGame/Assets/Gen/CfgInputIcons.cs,63CF5EA41963595060D38A472948A8B1,1883,1683134665688
-H:/PartyGame2/PartyGame/Assets/Gen/CfgOperateTips.cs,8AFE97285ED17B42A3891AF24C52F0,1765,1683127133616
-H:/PartyGame2/PartyGame/Assets/Gen/DressType.cs,7CB1D087897FA7F54652CF3739993BE,506,1692269782137
-H:/PartyGame2/PartyGame/Assets/Gen/GameType.cs,95662EAA698E85D46B134FE31506FD5,667,1695300672324
-H:/PartyGame2/PartyGame/Assets/Gen/MusicType.cs,11BA79555DCA0D7358560B78E571F3,461,1683136912500
-H:/PartyGame2/PartyGame/Assets/Gen/ServiceType.cs,95C8B094F020D2C6A1F1CA87E476047,532,1683127133620
-H:/PartyGame2/PartyGame/Assets/Gen/SingleAudioConfig.cs,4E9C9CC649B0DE275D2F54DC2E8B59,2124,1683136912500
-H:/PartyGame2/PartyGame/Assets/Gen/SingleCharacterConfig.cs,8038BB126E471A11E46F0D3837B12B6,3435,1695209442113
-H:/PartyGame2/PartyGame/Assets/Gen/SingleDressConfig.cs,E022999D5A509F76F9E1626F61F8697,3896,1695219715605
-H:/PartyGame2/PartyGame/Assets/Gen/SingleGameConfig.cs,78906FB2F413A330E09D81B9236A4366,5136,1688901677425
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