@@ -766,6 +766,8 @@ public class GameMapEditor : EditorWindow
{
string s = wiz.text;
wiz.Close();
+ Undo.RecordObject(asset, "Rename map");
+ asset.maps[mapIdx].showIdent = s;
//if (!string.IsNullOrEmpty(s) && s != asset.maps[mapIdx].showIdent)
//{