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@@ -419,6 +419,7 @@ public class Demonic : MoveCharacter
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public override void Attack1()
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public override void Attack1()
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{
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{
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base.Attack1();
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base.Attack1();
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+ invincibleTime = totalAttack1Time;
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attackTarget = targetCharacter;
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attackTarget = targetCharacter;
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}
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}
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