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指挥技能-融魂技能-更名

LAPTOP-OM1V99U2\永远de小亡灵 10 bulan lalu
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1 mengubah file dengan 2 tambahan dan 2 penghapusan
  1. 2 2
      ActionTowerDefense/Assets/Scripts/PlayerController.cs

+ 2 - 2
ActionTowerDefense/Assets/Scripts/PlayerController.cs

@@ -163,8 +163,8 @@ public class PlayerController : MoveCharacter
     private int nowConductButton = -1;     //现在按下的指挥键(0.J/1.K/2.L/-1.无)
     private int cacheConductId;
     [Header("召唤相应时间")] [Tooltip("在此时间内松手为召唤")] public float totalCacheSummonTime;
-    [Header("指挥相应时间")] [Tooltip("在此时间以外松手为指挥")] public float[] canConductTime;
-    [Header("指挥技能")] [Tooltip("选择相应的指挥技能")] public ConductSkills[] conductSkills;
+    [Header("融魂相应时间")] [Tooltip("在此时间以外松手为融魂")] public float[] canConductTime;
+    [Header("融魂技")] [Tooltip("选择相应的融魂技能")] public ConductSkills[] conductSkills;
     public bool[] conductCanRelease;        //能否进入指挥技蓄力状态
     public ConductReadyTip conductReadyTip; //指挥技就绪
     private bool isReadyConduct;