Эх сурвалжийг харах

攻击方向不对的问题

wulifu 1 жил өмнө
parent
commit
140c850ae9

+ 0 - 16
ActionTowerDefense/Assets/Scripts/Character.cs

@@ -202,22 +202,6 @@ public class Character : MonoBehaviour
 
     public virtual void Attack1()
     {
-        Vector3 leftDir = GetMoveDir();
-        if (leftDir.x > 0.3f)
-        {
-            if (bodyTrans.localScale.x > 0)
-            {
-                Turn();
-            }
-        }
-        else if (leftDir.x < -0.3f)
-        {
-            if (bodyTrans.localScale.x < 0)
-            {
-                Turn();
-            }
-        }
-
         ani.Play("attack_summon", 0, 0);
         if (!isNonAttack)
         {