Jelajahi Sumber

法师大招:全屏浮空10s

SZAND\msx_2 1 tahun lalu
induk
melakukan
15cbe549a3

+ 8 - 1
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Assassin.prefab

@@ -138,6 +138,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
 --- !u!1 &2437299196472462361
 GameObject:
   m_ObjectHideFlags: 0
@@ -233,6 +235,7 @@ MonoBehaviour:
   rb: {fileID: 2437299196472462355}
   bodyTrans: {fileID: 2730232521377132808}
   beSearchTrigger: {fileID: 1317309795988277421}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 6433555643392153575}
   state: 0
   attackTime: 0
@@ -276,9 +279,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -303,7 +310,7 @@ MonoBehaviour:
   minHeight: 4
   maxRotateSpeed: 20
   minRotateSpeed: 5
-  floatTime: 20
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 6 - 1
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Cook.prefab

@@ -825,6 +825,7 @@ MonoBehaviour:
   rb: {fileID: 5440846222648032765}
   bodyTrans: {fileID: 6459001683917408033}
   beSearchTrigger: {fileID: 4259433079752244006}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 5991788786426416620}
   state: 0
   attackTime: 0
@@ -868,9 +869,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 0
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
@@ -895,7 +900,7 @@ MonoBehaviour:
   minHeight: 4
   maxRotateSpeed: 20
   minRotateSpeed: 5
-  floatTime: 20
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 8 - 1
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Float.prefab

@@ -729,6 +729,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
 --- !u!1 &7414577738945366659
 GameObject:
   m_ObjectHideFlags: 0
@@ -1018,6 +1020,7 @@ MonoBehaviour:
   rb: {fileID: 8639832132491289349}
   bodyTrans: {fileID: 5769591908339262981}
   beSearchTrigger: {fileID: 316813748882225178}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 3586716274361854270}
   state: 0
   attackTime: 0
@@ -1073,9 +1076,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
@@ -1100,7 +1107,7 @@ MonoBehaviour:
   minHeight: 4
   maxRotateSpeed: 20
   minRotateSpeed: 5
-  floatTime: 20
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 6 - 1
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Invisible.prefab

@@ -238,6 +238,7 @@ MonoBehaviour:
   rb: {fileID: 2437299196472462355}
   bodyTrans: {fileID: 2730232521377132808}
   beSearchTrigger: {fileID: 1317309795988277421}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 6433555643392153575}
   state: 0
   attackTime: 0
@@ -280,9 +281,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 0
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -307,7 +312,7 @@ MonoBehaviour:
   minHeight: 4
   maxRotateSpeed: 20
   minRotateSpeed: 5
-  floatTime: 20
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 3 - 3
ActionTowerDefense/Assets/Resources/Prefab/FX/FloatEffectRange.prefab

@@ -27,7 +27,7 @@ Transform:
   m_GameObject: {fileID: 417478504669294145}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 9, y: 1, z: 1}
+  m_LocalScale: {x: 33.46, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 2968649781918792408}
@@ -46,7 +46,7 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 0.9, y: 100, z: 20}
+  m_Size: {x: 1, y: 100, z: 20}
   m_Center: {x: 0, y: 0, z: 0}
 --- !u!114 &8741738695297186910
 MonoBehaviour:
@@ -14750,7 +14750,7 @@ ParticleSystemRenderer:
   m_MeshDistribution: 0
   m_SortMode: 0
   m_MinParticleSize: 0
-  m_MaxParticleSize: 0.5
+  m_MaxParticleSize: 11
   m_CameraVelocityScale: 0
   m_VelocityScale: 0
   m_LengthScale: 2

+ 8 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Assassin.prefab

@@ -138,6 +138,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
 --- !u!1 &2437299196472462361
 GameObject:
   m_ObjectHideFlags: 0
@@ -221,6 +223,7 @@ MonoBehaviour:
   rb: {fileID: 2437299196472462355}
   bodyTrans: {fileID: 2730232521377132808}
   beSearchTrigger: {fileID: 1317309795988277421}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 6433555643392153575}
   state: 0
   attackTime: 0
@@ -264,9 +267,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -291,7 +298,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 6 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Cook.prefab

@@ -808,6 +808,7 @@ MonoBehaviour:
   rb: {fileID: 5440846222648032765}
   bodyTrans: {fileID: 6459001683917408033}
   beSearchTrigger: {fileID: 4259433079752244006}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 3402650366513594425}
   state: 0
   attackTime: 0
@@ -841,9 +842,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 0
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
@@ -868,7 +873,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 8 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Float.prefab

@@ -729,6 +729,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
 --- !u!1 &7414577738945366659
 GameObject:
   m_ObjectHideFlags: 0
@@ -996,6 +998,7 @@ MonoBehaviour:
   rb: {fileID: 8639832132491289349}
   bodyTrans: {fileID: 5769591908339262981}
   beSearchTrigger: {fileID: 316813748882225178}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 3586716274361854270}
   state: 0
   attackTime: 0
@@ -1051,9 +1054,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
@@ -1078,7 +1085,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 11 - 5
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -774,6 +774,7 @@ MonoBehaviour:
   rb: {fileID: 3571941038519084339}
   bodyTrans: {fileID: 2788556811231999033}
   beSearchTrigger: {fileID: 573198802}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 205997967}
   state: 1
   attackTime: 0
@@ -831,9 +832,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 3571941039716665623}
   extraRiseGravity: -28.8
@@ -858,7 +863,7 @@ MonoBehaviour:
   minHeight: 4
   maxRotateSpeed: 20
   minRotateSpeed: 5
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10
@@ -950,11 +955,7 @@ MonoBehaviour:
   soul: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
   soulCollector: {fileID: 3739918129319493242}
   isTransfiguration: 0
-  isinputJ: 0
-  isinputK: 0
-  isinputL: 0
   moveVec: {x: 0, y: 0}
-  relieveTranTime: 2
   isClickBtnJump: 0
   isClickBtnRush: 0
   isKeepBtnRush: 0
@@ -976,6 +977,11 @@ MonoBehaviour:
   canJump: 1
   canfly: 0
   LBisHold: 0
+  isUltimate: 0
+  isMpRepel: 1
+  endTranSummon: 1
+  canArrowHitFloat: 0
+  probability: 0
 --- !u!54 &3571941038519084339
 Rigidbody:
   m_ObjectHideFlags: 0

+ 5 - 3
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Assassin.prefab

@@ -261,9 +261,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -288,7 +292,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10
@@ -660,8 +664,6 @@ MonoBehaviour:
   offsetY: 1
   hitRate: 1
   Miss: {fileID: 0}
-  criticalChance: 0
-  criticalMultiplier: 0
 --- !u!1 &7669620205589286043
 GameObject:
   m_ObjectHideFlags: 0

+ 8 - 2
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Cook.prefab

@@ -736,6 +736,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
 --- !u!1 &5440846222604650419
 GameObject:
   m_ObjectHideFlags: 0
@@ -859,6 +861,7 @@ MonoBehaviour:
   rb: {fileID: 0}
   bodyTrans: {fileID: 6459001683917408033}
   beSearchTrigger: {fileID: 4259433079752244006}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 3402650366513594425}
   state: 0
   attackTime: 0
@@ -900,9 +903,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 0
   foot: {fileID: 5440846222604650418}
   extraRiseGravity: -28.8
@@ -927,7 +934,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10
@@ -987,7 +994,6 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   controller: {fileID: 0}
-  changeTime: 20
   UIoffset: {x: 0, y: 2, z: 0}
   bottle: {fileID: 6827689530009399248, guid: 263e3d90178b89146933e46f2fce55df, type: 3}
   intervalTime: 0.5

+ 3 - 1
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Float.prefab

@@ -1154,6 +1154,8 @@ MonoBehaviour:
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8
@@ -1178,7 +1180,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 6 - 1
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Invisible.prefab

@@ -255,6 +255,7 @@ MonoBehaviour:
   rb: {fileID: 0}
   bodyTrans: {fileID: 2730232521377132808}
   beSearchTrigger: {fileID: 1317309795988277421}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 6433555643392153575}
   state: 0
   attackTime: 0
@@ -298,9 +299,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 0
   foot: {fileID: 2437299196663985756}
   extraRiseGravity: -28.8
@@ -325,7 +330,7 @@ MonoBehaviour:
   minHeight: 7
   maxRotateSpeed: 10
   minRotateSpeed: 4
-  floatTime: 5
+  floatTime: 10
   isFloat: 0
   dropDamage: 100
   normalFallSpeed: 10

+ 5 - 0
ActionTowerDefense/Assets/Scenes/SampleScene.unity

@@ -399,6 +399,7 @@ MonoBehaviour:
   rb: {fileID: 317380085}
   bodyTrans: {fileID: 0}
   beSearchTrigger: {fileID: 0}
+  attackTrigger: {fileID: 0}
   uiHp: {fileID: 0}
   state: 0
   attackTime: 0
@@ -431,9 +432,13 @@ MonoBehaviour:
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   ropes: {fileID: 0}
   ropePrefab: {fileID: 616841038056457886, guid: db20d049c85578a4db3cef14a52b0f7b, type: 3}
 --- !u!4 &317380084