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更新水面效果

DESKTOP-PG06IH1\Mr.AB hace 4 meses
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commit
16f32488e4

BIN
ActionTowerDefense/Assets/Scenes/Scence/Background.png


+ 18 - 18
ActionTowerDefense/Assets/Scenes/Scence/Bg_water.prefab

@@ -169,8 +169,8 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 6
-      minScalar: 3
+      scalar: 4
+      minScalar: 2
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -223,7 +223,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.88554645, g: 0.9433962, b: 0.91913664, a: 0.6745098}
+      maxColor: {r: 0.88554645, g: 0.9433962, b: 0.91913664, a: 0.31764707}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -4779,9 +4779,9 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 10
+  m_SortingLayerID: 641191679
+  m_SortingLayer: -1
+  m_SortingOrder: 11
   m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -5494,7 +5494,7 @@ SpriteRenderer:
   m_SortingLayer: 0
   m_SortingOrder: 10
   m_Sprite: {fileID: 21300000, guid: e8178131dc79b68489eec792acc528e3, type: 3}
-  m_Color: {r: 0.6039216, g: 0.72156864, b: 0.64705884, a: 1}
+  m_Color: {r: 0.67058825, g: 0.80392164, b: 0.7568628, a: 1}
   m_FlipX: 0
   m_FlipY: 0
   m_DrawMode: 0
@@ -5707,8 +5707,8 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 6
-      minScalar: 3
+      scalar: 5
+      minScalar: 2
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -5761,7 +5761,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.6770648, g: 0.8018868, b: 0.7501313, a: 0.6745098}
+      maxColor: {r: 0.65882355, g: 0.7921569, b: 0.7526732, a: 0.6745098}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -5823,7 +5823,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 25
+      scalar: 20
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -10317,9 +10317,9 @@ ParticleSystemRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 10
+  m_SortingLayerID: 641191679
+  m_SortingLayer: -1
+  m_SortingOrder: 5
   m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -10375,8 +10375,8 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 973089827442774979}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 61.7, y: 89.7, z: -112.9}
-  m_LocalScale: {x: 9.103534, y: 10.897807, z: 7.2445755}
+  m_LocalPosition: {x: 61.7, y: 95.2, z: -112.9}
+  m_LocalScale: {x: 14.679448, y: 7.492133, z: 7.2445755}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 973089825946997993}
@@ -10420,8 +10420,8 @@ SpriteRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
+  m_SortingLayerID: 641191679
+  m_SortingLayer: -1
   m_SortingOrder: -1000
   m_Sprite: {fileID: 21300000, guid: 47744b6067327e24d90ad5df0670c734, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}