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@@ -17,12 +17,12 @@ public class DashEffect : MonoBehaviour
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BeHitTrigger beHitTrigger = other.GetComponent<BeHitTrigger>();
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print(11111111);
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- print(beHitTrigger.mainParent.tag);
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- if (beHitTrigger.mainParent.CompareTag("Enemy"))
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- {
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+ //print(beHitTrigger.mainParent.tag);
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+ //if (beHitTrigger.mainParent.CompareTag("Enemy"))
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+ //{
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- beHitTrigger.BeHit(damage, attackDir*force, changeHurt, repelValue);
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- }
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+ // beHitTrigger.BeHit(damage, attackDir*force, changeHurt, repelValue);
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+ //}
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}
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}
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