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@@ -1294,7 +1294,7 @@ public class GameMapEditor : EditorWindow
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// draw marked tiles overlay
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if (markedTiles.Count > 0)
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{
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- GUI.backgroundColor = new Color(0f, 1f, 0f, 0.5f);
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+ GUI.backgroundColor = new Color32(52, 63, 72, 120);
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foreach (int idx in markedTiles)
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{
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int x, y;
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