Browse Source

优化弓箭显示

DESKTOP-PG06IH1\Mr.AB 10 months ago
parent
commit
29f31960ea
1 changed files with 7 additions and 95 deletions
  1. 7 95
      ActionTowerDefense/Assets/Resources/Prefab/Arrow.prefab

+ 7 - 95
ActionTowerDefense/Assets/Resources/Prefab/Arrow.prefab

@@ -27,7 +27,7 @@ Transform:
   serializedVersion: 2
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
   m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
   m_LocalPosition: {x: -0.3, y: 0, z: 0}
   m_LocalPosition: {x: -0.3, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 2.0625, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Children: []
   m_Father: {fileID: 7473170563405908937}
   m_Father: {fileID: 7473170563405908937}
@@ -73,9 +73,9 @@ SpriteRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingLayerID: -1730265859
+  m_SortingLayer: 4
+  m_SortingOrder: 1
   m_Sprite: {fileID: 7482667652216324306, guid: 75f5f34dc1b5347e0b8351032682f224, type: 3}
   m_Sprite: {fileID: 7482667652216324306, guid: 75f5f34dc1b5347e0b8351032682f224, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipX: 0
@@ -87,93 +87,6 @@ SpriteRenderer:
   m_WasSpriteAssigned: 1
   m_WasSpriteAssigned: 1
   m_MaskInteraction: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
   m_SpriteSortPoint: 0
---- !u!1 &7473170562045770959
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 7473170562045770958}
-  - component: {fileID: 7473170562045770957}
-  m_Layer: 0
-  m_Name: Cube
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!4 &7473170562045770958
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 7473170562045770959}
-  serializedVersion: 2
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 7473170563405908937}
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &7473170562045770957
-SpriteRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 7473170562045770959}
-  m_Enabled: 1
-  m_CastShadows: 0
-  m_ReceiveShadows: 0
-  m_DynamicOccludee: 1
-  m_StaticShadowCaster: 0
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
-  m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
-  m_LightProbeVolumeOverride: {fileID: 0}
-  m_ScaleInLightmap: 1
-  m_ReceiveGI: 1
-  m_PreserveUVs: 0
-  m_IgnoreNormalsForChartDetection: 0
-  m_ImportantGI: 0
-  m_StitchLightmapSeams: 1
-  m_SelectedEditorRenderState: 0
-  m_MinimumChartSize: 4
-  m_AutoUVMaxDistance: 0.5
-  m_AutoUVMaxAngle: 89
-  m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 341237651
-  m_SortingLayer: 3
-  m_SortingOrder: 5
-  m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_FlipX: 0
-  m_FlipY: 0
-  m_DrawMode: 1
-  m_Size: {x: 0.6, y: 0.1}
-  m_AdaptiveModeThreshold: 0.5
-  m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
-  m_MaskInteraction: 0
-  m_SpriteSortPoint: 0
 --- !u!1 &7473170563405908938
 --- !u!1 &7473170563405908938
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -207,7 +120,6 @@ Transform:
   m_ConstrainProportionsScale: 0
   m_ConstrainProportionsScale: 0
   m_Children:
   m_Children:
   - {fileID: 7473170561697162167}
   - {fileID: 7473170561697162167}
-  - {fileID: 7473170562045770958}
   - {fileID: 7473170563757732085}
   - {fileID: 7473170563757732085}
   m_Father: {fileID: 0}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -364,9 +276,9 @@ SpriteRenderer:
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxDistance: 0.5
   m_AutoUVMaxAngle: 89
   m_AutoUVMaxAngle: 89
   m_LightmapParameters: {fileID: 0}
   m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingLayerID: -1730265859
+  m_SortingLayer: 4
+  m_SortingOrder: 1
   m_Sprite: {fileID: 7482667652216324306, guid: 75f5f34dc1b5347e0b8351032682f224, type: 3}
   m_Sprite: {fileID: 7482667652216324306, guid: 75f5f34dc1b5347e0b8351032682f224, type: 3}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipX: 0