|
|
@@ -108,7 +108,7 @@ public class AttackTrigger : MonoBehaviour
|
|
|
{
|
|
|
c = 0;
|
|
|
}
|
|
|
- curDamage *= 100 / (100 + c);
|
|
|
+ curDamage = (int)(curDamage * (100f / (100 + c)) + 0.5f);
|
|
|
}
|
|
|
trigedObjs[i].BeHit(curDamage, force, changeHurt, repelValue);
|
|
|
if (trigedObjs[i].owner.debugAttackFrom)
|