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优化冰雨效果

DESKTOP-PG06IH1\Mr.AB há 1 mês atrás
pai
commit
303127b483

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Conduct/IceRain.prefab

@@ -14743,7 +14743,7 @@ MonoBehaviour:
   haveTransmit: 0
   transmitTime: 0
   canStop: 0
-  isTrack: 1
+  isTrack: 0
   canAlwaysTrack: 0
   isCreatedByDemonicSummon: 0
   canPassGround: 0

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Conduct/IceRainControl.prefab

@@ -51,7 +51,7 @@ MonoBehaviour:
   minInterval: 0.05
   damage: 0
   PosRangeX: {x: 2, y: 10}
-  PosRangeZ: 5
+  PosRangeZ: 3
   start: 0
   time: 0
   num: 0

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/FX/Hitted_ice.prefab

@@ -9799,7 +9799,7 @@ GameObject:
   - component: {fileID: 3241979167322966880}
   - component: {fileID: 1549109331739106480}
   m_Layer: 0
-  m_Name: spot_center (1)
+  m_Name: light_center
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -10010,7 +10010,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 0.69411767}
-      maxColor: {r: 0, g: 0.7141876, b: 1, a: 1}
+      maxColor: {r: 0, g: 0.7141876, b: 1, a: 0.85882354}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}