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@@ -767,18 +767,18 @@ public class GameMapEditor : EditorWindow
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string s = wiz.text;
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string s = wiz.text;
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wiz.Close();
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wiz.Close();
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- if (!string.IsNullOrEmpty(s) && s != asset.maps[mapIdx].showIdent)
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- {
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- if (StringIsUnique(asset.maps, s))
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- {
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- Undo.RecordObject(asset, "Rename map");
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- asset.maps[mapIdx].showIdent = s;
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- }
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- else
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- {
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- EditorUtility.DisplayDialog("Error", "The map name must be unique.", "OK");
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- }
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- }
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+ //if (!string.IsNullOrEmpty(s) && s != asset.maps[mapIdx].showIdent)
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+ //{
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+ // if (StringIsUnique(asset.maps, s))
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+ // {
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+ // Undo.RecordObject(asset, "Rename map");
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+ // asset.maps[mapIdx].showIdent = s;
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+ // }
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+ // else
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+ // {
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+ // EditorUtility.DisplayDialog("Error", "The map name must be unique.", "OK");
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+ // }
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+ //}
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Repaint();
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Repaint();
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}
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}
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