|
|
@@ -252,7 +252,7 @@ public class MoveCharacter : Character
|
|
|
{
|
|
|
if (invincibleTime > 0)
|
|
|
{
|
|
|
- attributeStatus.AddSpecialState(attackInfo, attackFrom);
|
|
|
+ //attributeStatus.AddSpecialState(attackInfo, attackFrom);
|
|
|
return;
|
|
|
}
|
|
|
screenReflectPresets.ScreenReflect(hitFeedbackSystem, attackInfo.attackValue - hitResistance);
|