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@@ -36,7 +36,7 @@ public class MoveCharacter : Character
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[FoldoutGroup("回升")][LabelText("最大高度")] public float maxFlyHeight;
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[FoldoutGroup("回升")][LabelText("最大高度")] public float maxFlyHeight;
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[FoldoutGroup("回升")][LabelText("最低高度")] public float minFlyHeight;
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[FoldoutGroup("回升")][LabelText("最低高度")] public float minFlyHeight;
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float refspeed = 1;
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float refspeed = 1;
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- [FoldoutGroup("回升")][LabelText("消耗时间")] public float flyUpTime;
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+ [FoldoutGroup("回升")][LabelText("速度")][Range(0, 1)] public float flyUpTime;
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[HideInInspector]
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[HideInInspector]
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public int isAdjustHeight;
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public int isAdjustHeight;
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