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@@ -77,7 +77,7 @@ public class EnemyCreater : MonoBehaviour
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List<SpawnTime> spawnTimes = layer.spawnTimes;
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List<SpawnTime> spawnTimes = layer.spawnTimes;
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for(int j = 0; j < spawnTimes.Count; j++)
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for(int j = 0; j < spawnTimes.Count; j++)
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{
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{
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- SpawnTime spawnTime = layer.spawnTimes[i];
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+ SpawnTime spawnTime = layer.spawnTimes[j];
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CreaterControl createrControl = new();
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CreaterControl createrControl = new();
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createrControl.isCreated = false;
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createrControl.isCreated = false;
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GameMapTile t = mapsAsset.tileAsset.GetTile(spawnTime.id);
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GameMapTile t = mapsAsset.tileAsset.GetTile(spawnTime.id);
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@@ -112,6 +112,7 @@ public class EnemyCreater : MonoBehaviour
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CreaterControl createrControl = createCharacter[i];
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CreaterControl createrControl = createCharacter[i];
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createrControl.isCreated = true;
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createrControl.isCreated = true;
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createCharacter[i] = createrControl;
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createCharacter[i] = createrControl;
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+ Debug.Log(createCharacter[i].spawnTime.id);
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StartCreateEnemy(createCharacter[i]);
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StartCreateEnemy(createCharacter[i]);
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}
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}
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}
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}
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