Bladeren bron

调整怪物层级和我方盾兵大小

DESKTOP-PG06IH1\Mr.AB 1 week geleden
bovenliggende
commit
3677b31032

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Catninja_Blade.prefab

@@ -435,7 +435,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   owner: {fileID: 0}
-  attackInterval: 3
+  attackInterval: 1
   addAttackEffect: {fileID: 0}
   isAttackTriggerOn: 0
   targetTypes: 010000000200000003000000

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Catninja_Far.prefab

@@ -362,6 +362,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  charactertag: 0
   hitResistance: 0
   bc: {fileID: 0}
   foot: {fileID: 2437299196663985756}
@@ -413,10 +414,9 @@ MonoBehaviour:
   isOnFire: 0
   fireStacks: 0
   exp: 1
-  tag: 0
   dieEffect: {fileID: 417478504669294145, guid: 2a4e7e280b9d19042ba0f57ae5edf736, type: 3}
   name: 
-  baseSortingOrder: 3000
+  baseSortingOrder: 3001
   isBack: 0
   jumpSpeed: 9
   maxMoveSpeed: 6

+ 3 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Egret.prefab

@@ -609,6 +609,7 @@ MeshRenderer:
   m_RendererPriority: 0
   m_Materials:
   - {fileID: 2100000, guid: 5593775b4c6e75f4890fefc0df07f5b9, type: 2}
+  - {fileID: 2100000, guid: cd83f82aa01ea144fae3d29d40a9504c, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -1441,7 +1442,7 @@ MonoBehaviour:
   exp: 1
   dieEffect: {fileID: 417478504669294145, guid: 71b8503fcde80984c9c72cdff74b849a, type: 3}
   name: 
-  baseSortingOrder: 2001
+  baseSortingOrder: 3100
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 12
@@ -1675,6 +1676,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 637a2a8a61465424b88b650de6f861fc, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  currentState: 0
   owner: {fileID: 1986582536140952583}
   searchTrigger: {fileID: 3566347593191160092}
   targetRiseHeight: 10
@@ -1684,7 +1686,6 @@ MonoBehaviour:
   dashSpeed: 70
   riseSpeed: 30
   breakDuration: 3
-  breakEndDuration: 1.4
   dashDirection: {x: 0, y: -1, z: 0}
   riseDirection: {x: 0, y: 1, z: 0}
   canDash: 1

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Egret_far.prefab

@@ -1385,6 +1385,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  charactertag: 0
   hitResistance: 0
   bc: {fileID: 0}
   foot: {fileID: 8639832132450015562}
@@ -1438,10 +1439,9 @@ MonoBehaviour:
   isOnFire: 0
   fireStacks: 0
   exp: 1
-  tag: 0
   dieEffect: {fileID: 417478504669294145, guid: 71b8503fcde80984c9c72cdff74b849a, type: 3}
   name: 
-  baseSortingOrder: 2001
+  baseSortingOrder: 3200
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 12

+ 7 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Samurai.prefab

@@ -108,6 +108,7 @@ MonoBehaviour:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
+      criticalStrikeEffect: 0
       lifesteal: 0
       effect: {fileID: 0}
       attackEffect: 
@@ -259,6 +260,7 @@ MonoBehaviour:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
+      criticalStrikeEffect: 0
       lifesteal: 0
       effect: {fileID: 0}
       attackEffect: 
@@ -370,6 +372,7 @@ MonoBehaviour:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
+      criticalStrikeEffect: 0
       lifesteal: 0
       effect: {fileID: 0}
       attackEffect: 
@@ -753,6 +756,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  charactertag: 0
   hitResistance: 0
   bc: {fileID: 0}
   foot: {fileID: 5440846222604650418}
@@ -806,10 +810,9 @@ MonoBehaviour:
   isOnFire: 0
   fireStacks: 0
   exp: 10
-  tag: 2
   dieEffect: {fileID: 417478504669294145, guid: 2a4e7e280b9d19042ba0f57ae5edf736, type: 3}
   name: 
-  baseSortingOrder: 2000
+  baseSortingOrder: 1800
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 2
@@ -874,6 +877,7 @@ MonoBehaviour:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
+      criticalStrikeEffect: 0
       lifesteal: 0
       effect: {fileID: 0}
       attackEffect: 
@@ -942,6 +946,7 @@ MonoBehaviour:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
       criticalChance: 0
+      criticalStrikeEffect: 0
       lifesteal: 0
       effect: {fileID: 0}
       attackEffect: 

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_Samurai_arrow.prefab

@@ -813,7 +813,7 @@ MonoBehaviour:
   exp: 10
   dieEffect: {fileID: 417478504669294145, guid: 2a4e7e280b9d19042ba0f57ae5edf736, type: 3}
   name: 
-  baseSortingOrder: 2000
+  baseSortingOrder: 1880
   isBack: 0
   jumpSpeed: 10
   maxMoveSpeed: 2

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -25,7 +25,7 @@ Transform:
   m_GameObject: {fileID: 650183981426157255}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 1.2, y: 1.2, z: 1.1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 3262389902459024245}

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Sword.prefab

@@ -430,7 +430,7 @@ MonoBehaviour:
   id: 0
   costMp: 60
   isBack: 0
-  baseSortingOrder: 6000
+  baseSortingOrder: 2500
   runSpeed: 0
   demoicTags: 10
   ownDamageScale: 0

+ 1 - 0
ActionTowerDefense/Assets/Resources/Prefab/soul.prefab

@@ -9834,6 +9834,7 @@ MonoBehaviour:
   collected: 0
   lerpValue: 0.2
   addMp: 20
+  addHp: 0
   tweenPos: {fileID: -7697323034879839750}
   flySpeed: 20
   upSpeed: 1

BIN
ActionTowerDefense/Assets/Resources/Spine/Enemy_Egret_far/Enemy_Egret_far.skel.bytes