Эх сурвалжийг харах

之前不小心把弓箭手的canhitfly取消了

SZAND\msx_2 1 жил өмнө
parent
commit
38480cc227

+ 5 - 2
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Arrow.prefab

@@ -981,7 +981,6 @@ MonoBehaviour:
   rb: {fileID: 8639832132491289349}
   bodyTrans: {fileID: 5769591908339262981}
   beSearchTrigger: {fileID: 316813748882225178}
-  attackTrigger: {fileID: 0}
   uiHp: {fileID: 3586716274361854270}
   state: 0
   attackTime: 0
@@ -1031,7 +1030,7 @@ MonoBehaviour:
   beTargetCharacter: []
   searchTrigger: {fileID: 3566347593191160092}
   targetTypes: 0400000005000000
-  canHitFly: 0
+  canHitFly: 1
   linked: 0
   joint: {fileID: 0}
   rope: {fileID: 0}
@@ -1040,8 +1039,12 @@ MonoBehaviour:
   canHitFloat: 0
   floatProbability: 0
   attackToFloat: 0
+  floatTimes: 0
+  hasFloatTimes: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8

+ 7 - 1
ActionTowerDefense/Assets/Resources/Prefab/Enemy_Arrow.prefab

@@ -1030,15 +1030,21 @@ MonoBehaviour:
   beTargetCharacter: []
   searchTrigger: {fileID: 3566347593191160092}
   targetTypes: 010000000300000002000000
-  canHitFly: 0
+  canHitFly: 1
   linked: 0
   joint: {fileID: 0}
   rope: {fileID: 0}
   hasHpUp: 0
   beLarger: 0
+  canHitFloat: 0
+  floatProbability: 0
   attackToFloat: 0
+  floatTimes: 0
+  hasFloatTimes: 0
   isSoulUnstable: 0
   soulUnstableTime: 0
+  criticalChance: 0
+  criticalMultiplier: 0
   canMove: 1
   foot: {fileID: 8639832132450015562}
   extraRiseGravity: -28.8