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@@ -140,7 +140,7 @@ public class Bullet : MonoBehaviour
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return;
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}
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Platform platform = other.GetComponent<Platform>();
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- if ((platform != null && !platform.canPenetrateBullets || other.CompareTag("Ground")))
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+ if (platform != null && !platform.canPenetrateBullets)
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{
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if (bulletType == BulletType.Single || bulletType == BulletType.Throw)
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{
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