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@@ -266,9 +266,9 @@ public class PlayerController : MoveCharacter
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skeletonMecanim.skeletonDataAsset = playerSpine[playerId];
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skeletonMecanim.skeletonDataAsset = playerSpine[playerId];
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- if (!PlayersInput.instance[0])
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+ if (!PlayersInput.instance[1])
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{
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{
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- PlayersInput.instance[0] = this;
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+ PlayersInput.instance[1] = this;
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}
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}
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//else
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//else
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//{
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//{
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