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敌方跳字i位置,我方属性修改

DESKTOP-27RMV90\A il y a 5 mois
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commit
3ee030a772

+ 16 - 2
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_1003.prefab

@@ -109,10 +109,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -252,10 +254,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -585,6 +589,10 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  injuryNumPos_summon: {x: 1, y: 3}
+  injuryNumRandom_summon: {x: 1, y: 1}
+  injuryNumPos_march: {x: -1, y: 1}
+  injuryNumRandom_march: {x: 2, y: 2}
   foot: {fileID: 5440846222604650418}
   attributeStatus: {fileID: 0}
   hitFeedbackSystem: {fileID: 0}
@@ -713,10 +721,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -761,10 +771,12 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
-        dir: {x: 0, y: 0, z: 0}
-        force: 0
+        directionType: 1
+        dir: {x: -1, y: 1, z: 0}
+        force: 100
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
@@ -812,10 +824,12 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0

+ 14 - 0
ActionTowerDefense/Assets/Resources/Prefab/Enemy/Enemy_1007.prefab

@@ -107,10 +107,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -223,10 +225,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -1200,6 +1204,10 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  injuryNumPos_summon: {x: 1, y: 3}
+  injuryNumRandom_summon: {x: 1, y: 1}
+  injuryNumPos_march: {x: -1, y: 1}
+  injuryNumRandom_march: {x: 2, y: 2}
   foot: {fileID: 8639832132450015562}
   attributeStatus: {fileID: 0}
   hitFeedbackSystem: {fileID: 0}
@@ -1328,10 +1336,12 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
@@ -1379,10 +1389,12 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
@@ -1433,10 +1445,12 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0

+ 2 - 2
ActionTowerDefense/Assets/Resources/Prefab/FX/InjuryNumSummon.prefab

@@ -245,8 +245,8 @@ MonoBehaviour:
   m_fontMaterials: []
   m_fontColor32:
     serializedVersion: 2
-    rgba: 4278248959
-  m_fontColor: {r: 1, g: 0.8999224, b: 0, a: 1}
+    rgba: 4278211583
+  m_fontColor: {r: 1, g: 0.32400048, b: 0, a: 1}
   m_enableVertexGradient: 0
   m_colorMode: 3
   m_fontColorGradient:

+ 27 - 11
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Arrow.prefab

@@ -149,16 +149,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -691,16 +693,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -1191,6 +1195,7 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
+  isBeHitBySummonAttack: 0
   showInjuryNum: 0
   canFly: 1
   statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
@@ -1201,6 +1206,10 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  injuryNumPos_summon: {x: 0, y: 1}
+  injuryNumRandom_summon: {x: 1, y: 1}
+  injuryNumPos_march: {x: 0, y: 1}
+  injuryNumRandom_march: {x: 2, y: 2}
   foot: {fileID: 8639832132450015562}
   attributeStatus: {fileID: 0}
   hitFeedbackSystem: {fileID: 0}
@@ -1220,7 +1229,7 @@ MonoBehaviour:
   flyHeight: 0
   maxFlyHeight: 9
   minFlyHeight: 5
-  flyUpTime: 0.258
+  flyUpTime: 0.241
   isAdjustHeight: 0
   isDamageReduction: 0
   reductionDegree: 0
@@ -1332,7 +1341,6 @@ MonoBehaviour:
   attackInterval: 0
   curDamage: 0
   canHitFly: 1
-  armorPiercing: 100
   attackInfo:
     attackValue: 0
     damage: 0
@@ -1345,16 +1353,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -1396,17 +1406,19 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
-        rate: 100
+      armorPiercing:
+        rate: 20
       vulnerable:
         rate: 0
         time: 0
@@ -1439,7 +1451,7 @@ MonoBehaviour:
     attackType: 1
     attackInfo:
       attackValue: 0
-      damage: 30
+      damage: 40
       attackDir: {x: -1, y: 0, z: 0}
       attackEffect: 04000000
       floatState:
@@ -1449,17 +1461,19 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
-        rate: 100
+      armorPiercing:
+        rate: 20
       vulnerable:
         rate: 0
         time: 0
@@ -1501,16 +1515,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0

+ 24 - 8
ActionTowerDefense/Assets/Resources/Prefab/MySoldier/Demonic_Giant.prefab

@@ -109,16 +109,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -225,16 +227,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -576,6 +580,7 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
+  isBeHitBySummonAttack: 0
   showInjuryNum: 0
   canFly: 0
   statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
@@ -586,6 +591,10 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  injuryNumPos_summon: {x: 0, y: 1}
+  injuryNumRandom_summon: {x: 1, y: 1}
+  injuryNumPos_march: {x: 0, y: 1}
+  injuryNumRandom_march: {x: 2, y: 2}
   foot: {fileID: 5440846222604650418}
   attributeStatus: {fileID: 0}
   hitFeedbackSystem: {fileID: 0}
@@ -703,7 +712,6 @@ MonoBehaviour:
   attackInterval: 4
   curDamage: 0
   canHitFly: 1
-  armorPiercing: 0
   attackInfo:
     attackValue: 0
     damage: 0
@@ -716,16 +724,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -764,16 +774,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: -1, y: 1, z: 0}
         force: 130
         time: 2
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 2
-      armor:
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0
@@ -814,16 +826,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
-        time: 3
-      armor:
+        time: 1
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0
@@ -865,16 +879,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0

+ 13 - 4
ActionTowerDefense/Assets/Resources/Prefab/Tower/EnemyTower.prefab

@@ -311,6 +311,10 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  injuryNumPos_summon: {x: 0, y: 6}
+  injuryNumRandom_summon: {x: 2, y: 4}
+  injuryNumPos_march: {x: 0, y: 4}
+  injuryNumRandom_march: {x: 2, y: 2}
   name: 
   height: 8
 --- !u!54 &3581793008941702771
@@ -352,7 +356,6 @@ MonoBehaviour:
   attackInterval: 0
   curDamage: 0
   canHitFly: 1
-  armorPiercing: 0
   attackInfo:
     attackValue: 0
     damage: 0
@@ -365,16 +368,18 @@ MonoBehaviour:
       rotateSpeed: {x: 0, y: 0}
       height: {x: 0, y: 0}
     blowUp:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     shotDown:
+      directionType: 0
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
     weak:
       time: 0
-    armor:
+    armorPiercing:
       rate: 0
     vulnerable:
       rate: 0
@@ -414,16 +419,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0
@@ -466,16 +473,18 @@ MonoBehaviour:
         rotateSpeed: {x: 0, y: 0}
         height: {x: 0, y: 0}
       blowUp:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       shotDown:
+        directionType: 0
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
       weak:
         time: 0
-      armor:
+      armorPiercing:
         rate: 0
       vulnerable:
         rate: 0