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@@ -149,16 +149,18 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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+ armorPiercing:
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rate: 0
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rate: 0
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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@@ -691,16 +693,18 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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+ armorPiercing:
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rate: 0
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rate: 0
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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@@ -1191,6 +1195,7 @@ MonoBehaviour:
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invincibleTime: 0
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invincibleTime: 0
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injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
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injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
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injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
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injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
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+ isBeHitBySummonAttack: 0
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showInjuryNum: 0
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showInjuryNum: 0
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canFly: 1
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canFly: 1
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statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
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statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
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@@ -1201,6 +1206,10 @@ MonoBehaviour:
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cookEffect: {fileID: 0}
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cookEffect: {fileID: 0}
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Attack_summonShootCanTransmit: 0
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Attack_summonShootCanTransmit: 0
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debugAttackFrom: 0
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debugAttackFrom: 0
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+ injuryNumPos_summon: {x: 0, y: 1}
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+ injuryNumRandom_summon: {x: 1, y: 1}
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+ injuryNumPos_march: {x: 0, y: 1}
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+ injuryNumRandom_march: {x: 2, y: 2}
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foot: {fileID: 8639832132450015562}
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foot: {fileID: 8639832132450015562}
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attributeStatus: {fileID: 0}
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attributeStatus: {fileID: 0}
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hitFeedbackSystem: {fileID: 0}
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hitFeedbackSystem: {fileID: 0}
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@@ -1220,7 +1229,7 @@ MonoBehaviour:
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flyHeight: 0
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flyHeight: 0
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maxFlyHeight: 9
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maxFlyHeight: 9
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minFlyHeight: 5
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minFlyHeight: 5
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- flyUpTime: 0.258
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+ flyUpTime: 0.241
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isAdjustHeight: 0
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isAdjustHeight: 0
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isDamageReduction: 0
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isDamageReduction: 0
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reductionDegree: 0
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reductionDegree: 0
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@@ -1332,7 +1341,6 @@ MonoBehaviour:
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attackInterval: 0
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attackInterval: 0
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curDamage: 0
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curDamage: 0
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canHitFly: 1
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canHitFly: 1
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- armorPiercing: 100
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attackInfo:
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attackInfo:
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attackValue: 0
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attackValue: 0
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damage: 0
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damage: 0
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@@ -1345,16 +1353,18 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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+ armorPiercing:
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rate: 0
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rate: 0
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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@@ -1396,17 +1406,19 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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- rate: 100
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+ armorPiercing:
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+ rate: 20
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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time: 0
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time: 0
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@@ -1439,7 +1451,7 @@ MonoBehaviour:
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attackType: 1
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attackType: 1
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attackInfo:
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attackInfo:
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attackValue: 0
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attackValue: 0
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- damage: 30
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+ damage: 40
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attackDir: {x: -1, y: 0, z: 0}
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attackDir: {x: -1, y: 0, z: 0}
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attackEffect: 04000000
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attackEffect: 04000000
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floatState:
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floatState:
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@@ -1449,17 +1461,19 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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- rate: 100
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+ armorPiercing:
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+ rate: 20
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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time: 0
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time: 0
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@@ -1501,16 +1515,18 @@ MonoBehaviour:
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rotateSpeed: {x: 0, y: 0}
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rotateSpeed: {x: 0, y: 0}
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height: {x: 0, y: 0}
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height: {x: 0, y: 0}
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blowUp:
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blowUp:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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shotDown:
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shotDown:
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+ directionType: 0
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dir: {x: 0, y: 0, z: 0}
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dir: {x: 0, y: 0, z: 0}
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force: 0
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force: 0
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time: 0
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time: 0
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weak:
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weak:
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time: 0
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time: 0
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- armor:
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+ armorPiercing:
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rate: 0
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rate: 0
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vulnerable:
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vulnerable:
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rate: 0
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rate: 0
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