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@@ -637,7 +637,7 @@ public class GameMapEditor : EditorWindow
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EditorGUILayout.BeginHorizontal();
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{
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EditorGUILayout.PrefixLabel("Ident");
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- GUILayout.Label(asset.maps[mapIdx].id.ToString() + " => " + asset.maps[mapIdx].ident);
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+ GUILayout.Label(mapIdx.ToString() + " => " + asset.maps[mapIdx].ident);
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if (GUILayout.Button(GC_rename, EditorStyles.miniButtonRight)) GameMapTextEd.ShowEd("Rename map", "Enter a unique name", asset.maps[mapIdx].ident, OnRenameMap);
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GUILayout.FlexibleSpace();
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}
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