Jelajahi Sumber

刺客修改collider

LAPTOP-OM1V99U2\永远de小亡灵 8 bulan lalu
induk
melakukan
43ad15b639

+ 4 - 4
ActionTowerDefense/Assets/Resources/Prefab/ESpirits_Assassin.prefab

@@ -710,8 +710,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2, y: 2, z: 2}
-  m_Center: {x: -1.08, y: 1, z: 0}
+  m_Size: {x: 1.2966932, y: 2, z: 20}
+  m_Center: {x: -0.76688385, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -927,8 +927,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 2, y: 2, z: 2}
-  m_Center: {x: -1.5, y: 0.97, z: 0}
+  m_Size: {x: 3.2235622, y: 2, z: 20}
+  m_Center: {x: -0.8882189, y: 0.96999997, z: 0}
 --- !u!54 &8257178686841521685
 Rigidbody:
   m_ObjectHideFlags: 0

+ 47 - 130
ActionTowerDefense/Assets/Resources/Prefab/MySpirit/Spirits_Assassin.prefab

@@ -25,13 +25,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 78415308861180513}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 2437299196472462364}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &5104552355235513707
 MonoBehaviour:
@@ -63,18 +63,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 78415308861180513}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 40, y: 3, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 2, z: 2}
   m_Center: {x: 0, y: 1.5, z: 0}
 --- !u!1 &1090663073729466903
 GameObject:
@@ -101,7 +93,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1090663073729466903}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -113,10 +104,11 @@ Transform:
   - {fileID: 3277761006413294872}
   - {fileID: 2288379621507428556}
   m_Father: {fileID: 2730232521377132808}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &7460010523729932468
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -130,12 +122,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 1
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!114 &5468727661494241160
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -175,13 +165,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1211519247569146355}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 1.114, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 0.2, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 3942792279328911549}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!212 &8489494640787984101
 SpriteRenderer:
@@ -200,9 +190,6 @@ SpriteRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -264,7 +251,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196472462361}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 8.01, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -275,6 +261,7 @@ Transform:
   - {fileID: 3942792279328911549}
   - {fileID: 8507731236713456294}
   m_Father: {fileID: 0}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &4121013642250487013
 MonoBehaviour:
@@ -336,6 +323,7 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   showInjuryNum: 0
+  canFly: 0
   ls: {fileID: 0}
   isInSoulTower: 0
   totalDieKeepTime: 2
@@ -381,6 +369,7 @@ MonoBehaviour:
   toLargeSize: 0
   cookEffect: {fileID: 0}
   attack1ShootCanTransmit: 0
+  debugAttackFrom: 0
   matState: 1
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -397,6 +386,7 @@ MonoBehaviour:
   beRepelValue: 0
   weakTime: 0
   totalWeakTime: 3
+  newTotalWeakTime: 0
   weakHitRate: 2
   weakForce: {x: 0, y: 0, z: 0}
   easyToGetHit: 0.2
@@ -447,7 +437,6 @@ MonoBehaviour:
   id: 0
   costMp: 1
   totalSummonTime: 0.5
-  canFly: 0
   isBack: 0
   flyHeight: 0
   flyUpSpeed: 10
@@ -469,6 +458,7 @@ MonoBehaviour:
   dropSoulMin: 1
   dropSoulAngle: 60
   upFirstAfterWeaknessOrNot: 0
+  isBeBlownUp: 0
 --- !u!54 &2437299196472462355
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -476,21 +466,10 @@ Rigidbody:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196472462361}
-  serializedVersion: 4
+  serializedVersion: 2
   m_Mass: 20
   m_Drag: 0.1
   m_AngularDrag: 0.05
-  m_CenterOfMass: {x: 0, y: 0, z: 0}
-  m_InertiaTensor: {x: 1, y: 1, z: 1}
-  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ImplicitCom: 1
-  m_ImplicitTensor: 1
   m_UseGravity: 1
   m_IsKinematic: 0
   m_Interpolate: 0
@@ -521,13 +500,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196663985757}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7794457276998281569}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &2437299196663985747
 BoxCollider:
@@ -537,18 +516,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2437299196663985757}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 0.52, y: 0.003, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 2, z: 2}
   m_Center: {x: -0.035, y: 0, z: 0}
 --- !u!114 &2437299196663985756
 MonoBehaviour:
@@ -592,13 +563,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4395627956063108033}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1.2, y: 0.1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 3942792279328911549}
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!212 &716175164883504008
 SpriteRenderer:
@@ -617,9 +588,6 @@ SpriteRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -678,7 +646,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4509191605967362271}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: 1, w: 0}
   m_LocalPosition: {x: 0, y: 0.5, z: 0}
   m_LocalScale: {x: 1, y: 3, z: 1}
@@ -687,6 +654,7 @@ Transform:
   - {fileID: 4589196480436473393}
   - {fileID: 3871202937775378939}
   m_Father: {fileID: 2437299196472462364}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
 --- !u!1 &5216717017252562314
 GameObject:
@@ -711,7 +679,6 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5216717017252562314}
-  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -721,6 +688,7 @@ Transform:
   - {fileID: 7794457276998281569}
   - {fileID: 1658938184312316380}
   m_Father: {fileID: 2437299196472462364}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &5854255137085934375
 GameObject:
@@ -756,6 +724,7 @@ RectTransform:
   m_Children:
   - {fileID: 5150648748656367320}
   m_Father: {fileID: 8507731236713456294}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -853,13 +822,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6526817785665782971}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7794457276998281569}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &5683702269505879586
 BoxCollider:
@@ -869,18 +838,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6526817785665782971}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 0.78, y: 1.82, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 2, z: 2}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &1317309795988277421
 MonoBehaviour:
@@ -920,13 +881,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6594324537872882015}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7794457276998281569}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &1970364359111705892
 BoxCollider:
@@ -936,19 +897,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6594324537872882015}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 2.5, y: 2, z: 20}
-  m_Center: {x: -1.5, y: 1, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 1.639215, y: 2, z: 20}
+  m_Center: {x: -0.92996, y: 1, z: 0}
 --- !u!114 &4347565098670608659
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -969,6 +922,7 @@ MonoBehaviour:
   repelValue: 0
   offsetY: 1
   hitRate: 1
+  onlyFlyCanWeak: 0
 --- !u!1 &7669620205589286043
 GameObject:
   m_ObjectHideFlags: 0
@@ -996,13 +950,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7669620205589286043}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 0.36, y: 0.36, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 2730232521377132808}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!33 &2070274865187464477
 MeshFilter:
@@ -1029,9 +983,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_RayTracingAccelStructBuildFlagsOverride: 0
-  m_RayTracingAccelStructBuildFlags: 1
-  m_SmallMeshCulling: 1
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -1059,7 +1010,7 @@ MeshRenderer:
   m_AdditionalVertexStreams: {fileID: 0}
 --- !u!95 &6496896669866891404
 Animator:
-  serializedVersion: 7
+  serializedVersion: 4
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -1073,12 +1024,10 @@ Animator:
   m_ApplyRootMotion: 0
   m_LinearVelocityBlending: 0
   m_StabilizeFeet: 0
-  m_AnimatePhysics: 0
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorStateOnDisable: 0
-  m_WriteDefaultValuesOnDisable: 0
+  m_KeepAnimatorControllerStateOnDisable: 0
 --- !u!114 &5617185463097218335
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1114,6 +1063,9 @@ MonoBehaviour:
     materialsInsideMask: []
     materialsOutsideMask: []
   disableRenderingOnOverride: 1
+  physicsPositionInheritanceFactor: {x: 1, y: 1}
+  physicsRotationInheritanceFactor: 1
+  physicsMovementRelativeTo: {fileID: 0}
   translator:
     autoReset: 1
     useCustomMixMode: 1
@@ -1146,13 +1098,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8175746555017464802}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 1
   m_Children: []
   m_Father: {fileID: 2730232521377132808}
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &4979172509264116742
 BoxCollider:
@@ -1162,19 +1114,11 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8175746555017464802}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 4.02, y: 3.52, z: 20}
-  m_Center: {x: -1.08, y: 0.83, z: 0}
+  serializedVersion: 2
+  m_Size: {x: 2.8370209, y: 2, z: 20}
+  m_Center: {x: -0.6614895, y: 0.8299999, z: 0}
 --- !u!114 &5670168015807601097
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1209,21 +1153,10 @@ Rigidbody:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8175746555017464802}
-  serializedVersion: 4
+  serializedVersion: 2
   m_Mass: 1
   m_Drag: 0
   m_AngularDrag: 0.05
-  m_CenterOfMass: {x: 0, y: 0, z: 0}
-  m_InertiaTensor: {x: 1, y: 1, z: 1}
-  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ImplicitCom: 1
-  m_ImplicitTensor: 1
   m_UseGravity: 0
   m_IsKinematic: 0
   m_Interpolate: 0
@@ -1262,6 +1195,7 @@ RectTransform:
   m_Children:
   - {fileID: 6098794361404217704}
   m_Father: {fileID: 2437299196472462364}
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
@@ -1285,9 +1219,7 @@ Canvas:
   m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
   m_SortingBucketNormalizedSize: 0
-  m_VertexColorAlwaysGammaSpace: 0
   m_AdditionalShaderChannelsFlag: 0
-  m_UpdateRectTransformForStandalone: 0
   m_SortingLayerID: 1516060329
   m_SortingOrder: 0
   m_TargetDisplay: 0
@@ -1355,13 +1287,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8367450352918568419}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7794457276998281569}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &3529304715442735116
 BoxCollider:
@@ -1371,18 +1303,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8367450352918568419}
   m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 0
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 0.78, y: 1.82, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 2, z: 2}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!1 &8769150919382874379
 GameObject:
@@ -1409,13 +1333,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8769150919382874379}
-  serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7794457276998281569}
+  m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!65 &6353082427811530657
 BoxCollider:
@@ -1425,18 +1349,10 @@ BoxCollider:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8769150919382874379}
   m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
   m_IsTrigger: 1
-  m_ProvidesContacts: 0
   m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 0.78, y: 1.82, z: 20}
+  serializedVersion: 2
+  m_Size: {x: 2, y: 2, z: 2}
   m_Center: {x: 0.09, y: 0.91, z: 0}
 --- !u!114 &5333142802677931907
 MonoBehaviour:
@@ -1483,6 +1399,7 @@ RectTransform:
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 6098794361404217704}
+  m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}