wgl 6 mesi fa
parent
commit
43c408cf84

+ 3 - 0
ActionTowerDefense/Assets/Scripts/Characters/BeHitTrigger.cs

@@ -8,6 +8,9 @@ public class BeHitTrigger : MonoBehaviour
 {
     public Character owner;
     public int attackerID;      //攻击方
+    public int frame;
+    public int hitStunTime;
+
 
     [Header("当前X值(攻击值-抗击打值)")]
     [DisplayOnly]