@@ -1852,7 +1852,7 @@ public class PlayerController : MoveCharacter
rb.isKinematic = false;
ParticleSystem ps = conductReadyTip.starFx.GetComponent<ParticleSystem>();
var main = ps.main;
- main.simulationSpeed = timeSlowingMultiplier;
+ main.simulationSpeed = 1;
Time.timeScale = 1;
break;
default: