|
|
@@ -78,21 +78,12 @@ public class AttackTrigger : MonoBehaviour
|
|
|
if (isShoot)
|
|
|
{
|
|
|
CharacterColliders cc = GetComponentInParent<CharacterColliders>();
|
|
|
- if (owner.CompareTag("Demonic"))
|
|
|
- {
|
|
|
- Debug.Log(111);
|
|
|
- }
|
|
|
switch (attackInfo.attackMethod_Type)
|
|
|
{
|
|
|
case AttackMethod_Type.Attack_Summon:
|
|
|
cc.Attack_summonShootEvent(0);
|
|
|
break;
|
|
|
case AttackMethod_Type.Attack_March:
|
|
|
- if (owner.CompareTag("Demonic"))
|
|
|
- {
|
|
|
- Debug.Log(2222);
|
|
|
- }
|
|
|
-
|
|
|
cc.Attack_marchShootEvent(0);
|
|
|
break;
|
|
|
}
|