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@@ -466,7 +466,7 @@ public class EnemyCreater : MonoBehaviour
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Vector3 pos, bool active = false)
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{
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SingleEnemyConfig cfgEnemy = GameManager.instance.allCfgData.CfgEnemy.Get(EnemyName);
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- if (cfgEnemy.Type == "ESpirits" && GameManager.instance.leveType == LeveType.Introduction)
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+ if (cfgEnemy.Type == "ESpirits" && GameManager.instance.leveType == LeveType.Development)
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{
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return null;
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}
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