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精英武士动画特效上传

DESKTOP-PG06IH1\Mr.AB hai 1 semana
pai
achega
540edfade4

+ 9 - 9
ActionTowerDefense/Assets/Resources/Prefab/ESpirits/ESpirits_ArmoredSamurai.prefab

@@ -25,8 +25,8 @@ Transform:
   m_GameObject: {fileID: 650183981426157255}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
+  m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+  m_ConstrainProportionsScale: 1
   m_Children:
   - {fileID: 3262389902459024245}
   - {fileID: 901824162977467732}
@@ -79,8 +79,8 @@ BoxCollider:
   m_IsTrigger: 1
   m_Enabled: 1
   serializedVersion: 2
-  m_Size: {x: 12.8557205, y: 9.422835, z: 2}
-  m_Center: {x: -4.160244, y: 4.6164174, z: 0}
+  m_Size: {x: 12, y: 13, z: 2}
+  m_Center: {x: -5, y: 5.74, z: 0}
 --- !u!114 &7729941002223262554
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -579,7 +579,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4702254712478139908}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -5.5, y: 4, z: 0}
+  m_LocalPosition: {x: -3.4, y: 8, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -734,7 +734,7 @@ Transform:
   m_GameObject: {fileID: 5440846222648032759}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 1
   m_Children:
   - {fileID: 6459001683917408033}
@@ -972,8 +972,8 @@ MonoBehaviour:
       sustainedInjury:
         damage: 0
     attackTrigger: {fileID: 7729941002223262554}
-    needToChange: 1
-    attackDistance: 3
+    needToChange: 0
+    attackDistance: 10
     maxAttackDis: 15
     minAttackDis: 10
     searchMode: 0
@@ -1066,7 +1066,7 @@ MonoBehaviour:
       startKeyTime: 0.36666667
       endType: 1
       endKeyName: attack_off
-      endKeyTime: 0.4666667
+      endKeyTime: 0.43333337
     totalTime: 1.5000001
   keyTimes: []
   attackTime: 0

+ 5 - 5
ActionTowerDefense/Assets/Resources/Prefab/FX/FX_Sumrai_slash.prefab

@@ -25,16 +25,16 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 113708275792410143}
-  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: -0.5}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1.3536, y: 1.3536, z: 1.3536}
+  m_LocalRotation: {x: 0.4055798, y: 0.579228, z: -0.579228, w: -0.4055798}
+  m_LocalPosition: {x: 2, y: 0, z: 0}
+  m_LocalScale: {x: 3.1, y: 2.8, z: 2.8}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 1137360453899649531}
   - {fileID: 5387153568811533689}
   m_Father: {fileID: 6627449591263431833}
   m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: 0, y: 270, z: 90}
+  m_LocalEulerAnglesHint: {x: 20, y: 270, z: 90}
 --- !u!198 &7840269312246667368
 ParticleSystem:
   m_ObjectHideFlags: 0
@@ -9857,7 +9857,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6627449591263431838}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 8.895462, y: 2.359667, z: 7.3663487}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: -1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:

BIN=BIN
ActionTowerDefense/Assets/Resources/Spine/ESpirits_Sumrai/ESpirits_Sumrai.skel.bytes


+ 1 - 1
ActionTowerDefense/Assets/Resources/Spine/ESpirits_Sumrai/ESpirits_Sumrai_Controller.controller

@@ -727,7 +727,7 @@ AnimationClip:
     floatParameter: 0
     intParameter: 0
     messageOptions: 1
-  - time: 0.4666667
+  - time: 0.43333337
     functionName: attack_off
     data: SpineEvent
     objectReferenceParameter: {fileID: 0}