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@@ -250,9 +250,20 @@ public class GameMapEdPopup : PopupWindowContent
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for(int k = 0; k < spawnTime.pos.Count; k++)
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for(int k = 0; k < spawnTime.pos.Count; k++)
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{
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{
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int pos = spawnTime.pos[k] + 1;
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int pos = spawnTime.pos[k] + 1;
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- posString += (pos % GameMapEditor.mapSize_w).ToString();
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- posString += ",";
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- posString += (pos / GameMapEditor.mapSize_w + 1).ToString();
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+ int w = pos % GameMapEditor.mapSize_w;
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+ int h = pos / GameMapEditor.mapSize_w;
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+ if (w == 0)
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+ {
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+ posString += GameMapEditor.mapSize_w.ToString();
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+ posString += ",";
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+ posString += h.ToString();
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+ }
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+ else
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+ {
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+ posString += w.ToString();
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+ posString += ",";
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+ posString += (h + 1).ToString();
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+ }
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if(k == spawnTime.pos.Count - 1)
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if(k == spawnTime.pos.Count - 1)
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{
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{
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break;
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break;
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