wgl 5 ay önce
ebeveyn
işleme
54f7800082

+ 3 - 2
ActionTowerDefense/Assets/GameLevelEditor/GameMap/CoreScripts/Editor/GameMapEditor.cs

@@ -1076,10 +1076,11 @@ public class GameMapEditor : EditorWindow
 			layer.buildingHp = buildingHp;
 			layer.isTowerWave = isTowerWave;
 			layer.spawnTimes = spawnTimes;
+			EditorUtility.SetDirty(asset);
+			AssetDatabase.SaveAssets();
 		}
 		// 标记资源为脏数据,以便保存更改
-		EditorUtility.SetDirty(asset);
-		AssetDatabase.SaveAssets();
+
 		// 显示其他图层信息(根据需求扩展)
 		//EditorGUILayout.LabelField("Other Properties:");
 		//EditorGUILayout.LabelField($"Grid Size: {layer.gridSize}");