@@ -260,7 +260,7 @@ public class AttributeStatus : MonoBehaviour
//判断优先级,ture为优先级高于当前控制
public bool PriorityOrder(SpecialState specialState)
{
- if (curSpecialStates != SpecialState.Null && curSpecialStates < specialState)
+ if (curSpecialStates != SpecialState.Null && curSpecialStates <= specialState)
return false;
}