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法师K键移动控制范围的速度调整

SZAND\msx_2 1 年之前
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57755bd05a

+ 2 - 0
ActionTowerDefense/Assets/Resources/Prefab/Transfiguration/Trans_Float.prefab

@@ -973,6 +973,7 @@ MonoBehaviour:
   toFloat: 0
   lockeffect: {fileID: 7959709114612421421, guid: 6d10e54fe2c6a92468d4458f98fea44e, type: 3}
   fe: {fileID: 417478504669294145, guid: 243eb0eff66414445990654286d861d1, type: 3}
+  moveSpeed: 0.05
   keepFloatTime: 5
 --- !u!114 &3290368322717680010
 MonoBehaviour:
@@ -1109,6 +1110,7 @@ MonoBehaviour:
   playerMats: []
   playerOut: []
   isInvisible: 0
+  canNotChangeHurt: 0
   id: 0
   costMp: 1
   totalSummonTime: 0.5

+ 2 - 1
ActionTowerDefense/Assets/Scripts/Spirits/Trans_Float.cs

@@ -19,6 +19,7 @@ public class Trans_Float : MonoBehaviour
     private GameObject curlock;             //当前漂浮特效
     public GameObject fe;
     private GameObject curFe;
+    public float moveSpeed;                 //特效移动速度
 
     private bool once = false;
 
@@ -74,7 +75,7 @@ public class Trans_Float : MonoBehaviour
                 curlock.transform.position = transform.position;
                 curlock.SetActive(true);
             }
-            curlock.transform.position += new Vector3(controller.moveVec.x, 0, 0);
+            curlock.transform.position += new Vector3(controller.moveVec.x, 0, 0) * moveSpeed;
             if (pastTime >= keepFloatTime)
             {
                 controller.isinputK = false;