|
|
@@ -118,14 +118,14 @@ public class SoldierLevelRecord : MonoBehaviour
|
|
|
{
|
|
|
if (seb[i].st == st)
|
|
|
{
|
|
|
- seb[i].summonAttack += ssl.SummonAttack;
|
|
|
- seb[i].marchAttack += ssl.MarchAttack;
|
|
|
- seb[i].hp += ssl.HP;
|
|
|
- seb[i].armor += ssl.Armor;
|
|
|
- seb[i].mp += ssl.MP;
|
|
|
- seb[i].armorPiercing += ssl.ArmorPierce;
|
|
|
- seb[i].shootDownDamage += ssl.ShootDownDamage;
|
|
|
- seb[i].shootDownDamageRate += ssl.ShootDownDamageRate;
|
|
|
+ seb[i].summonAttack = ssl.SummonAttack;
|
|
|
+ seb[i].marchAttack = ssl.MarchAttack;
|
|
|
+ seb[i].hp = ssl.HP;
|
|
|
+ seb[i].armor = ssl.Armor;
|
|
|
+ seb[i].mp = ssl.MP;
|
|
|
+ seb[i].armorPiercing = ssl.ArmorPierce;
|
|
|
+ seb[i].shootDownDamage = ssl.ShootDownDamage;
|
|
|
+ seb[i].shootDownDamageRate = ssl.ShootDownDamageRate;
|
|
|
break;
|
|
|
}
|
|
|
}
|