LAPTOP-OM1V99U2\永远de小亡灵 hace 10 meses
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      ActionTowerDefense/Assets/Scripts/Conduct/FanFlyingSwords.cs

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Conduct/FanFlyingSwords.cs

@@ -8,7 +8,7 @@ public class FanFlyingSwords : MonoBehaviour
     public PlayerController owner;
     public float angleRange;
     public int swordsNum;
-    public int damage;
+    [Header("É˺¦")]public int damage;
     // Start is called before the first frame update
     public void Biu()
     {