Browse Source

黑白胖子用蓝修改

DESKTOP-27RMV90\A 10 months ago
parent
commit
608c984c74

+ 13 - 1
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yang.prefab

@@ -497,6 +497,7 @@ MonoBehaviour:
   searchTrigger: {fileID: 2932762729738363159}
   bodyCollider: {fileID: 4543619153787591511}
   uiHp: {fileID: 478072938412589135}
+  beHitTrigger: {fileID: 0}
   state: 0
   totalHp: 4000
   hp: 0
@@ -508,6 +509,8 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   showInjuryNum: 0
+  ls: {fileID: 0}
+  isInSoulTower: 0
   totalDieKeepTime: 2
   dieKeepTime: 0
   canHitFly: 1
@@ -533,6 +536,8 @@ MonoBehaviour:
     repelValue: 31
   attackTriggers:
   - {fileID: 7729941002223262554}
+  addAttackEffect: {fileID: 0}
+  curDamage: 
   targetTypes: 040000000500000006000000
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
@@ -565,6 +570,7 @@ MonoBehaviour:
   weakTime: 0
   totalWeakTime: 10
   weakHitRate: 2
+  weakForce: {x: 0, y: 0, z: 0}
   easyToGetHit: 0.2
   isDamageReduction: 0
   reductionDegree: 0
@@ -582,6 +588,7 @@ MonoBehaviour:
   minRotateSpeed: 5
   isFloat: 0
   normalFallSpeed: 10
+  effect: {fileID: 0}
   playerMe: {fileID: 0}
   playerAni: {fileID: 0}
   playerCol: {fileID: 0}
@@ -606,10 +613,11 @@ MonoBehaviour:
   sustainedInjuryTime: 0
   sustainedInjury_IntervalTime: 0
   sustainedInjury_damage: 0
+  heavyDamage: 0
   player: {fileID: 0}
   playerID: 0
   id: 0
-  costMp: 75
+  costMp: 150
   totalSummonTime: 0.5
   canFly: 0
   isBack: 0
@@ -617,6 +625,9 @@ MonoBehaviour:
   flyUpSpeed: 10
   baseSortingOrder: 1000
   runSpeed: 0
+  isReturnSoulTower: 0
+  origSoulPos: {x: 0, y: 0, z: 0}
+  isRecorded: 0
   searchState: 0
   soulCollector: {fileID: 0}
   attackDistance: 3
@@ -629,6 +640,7 @@ MonoBehaviour:
   dropSoulMax: 5
   dropSoulMin: 5
   dropSoulAngle: 60
+  upFirstAfterWeaknessOrNot: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0

+ 13 - 1
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yin.prefab

@@ -497,6 +497,7 @@ MonoBehaviour:
   searchTrigger: {fileID: 2932762729738363159}
   bodyCollider: {fileID: 4543619153787591511}
   uiHp: {fileID: 478072938412589135}
+  beHitTrigger: {fileID: 0}
   state: 0
   totalHp: 4000
   hp: 0
@@ -508,6 +509,8 @@ MonoBehaviour:
   invincibleTime: 0
   injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
   showInjuryNum: 0
+  ls: {fileID: 0}
+  isInSoulTower: 0
   totalDieKeepTime: 2
   dieKeepTime: 0
   canHitFly: 1
@@ -533,6 +536,8 @@ MonoBehaviour:
     repelValue: 31
   attackTriggers:
   - {fileID: 7729941002223262554}
+  addAttackEffect: {fileID: 0}
+  curDamage: 
   targetTypes: 040000000500000006000000
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
@@ -565,6 +570,7 @@ MonoBehaviour:
   weakTime: 0
   totalWeakTime: 10
   weakHitRate: 2
+  weakForce: {x: 0, y: 0, z: 0}
   easyToGetHit: 0.2
   isDamageReduction: 0
   reductionDegree: 0
@@ -582,6 +588,7 @@ MonoBehaviour:
   minRotateSpeed: 5
   isFloat: 0
   normalFallSpeed: 10
+  effect: {fileID: 0}
   playerMe: {fileID: 0}
   playerAni: {fileID: 0}
   playerCol: {fileID: 0}
@@ -606,10 +613,11 @@ MonoBehaviour:
   sustainedInjuryTime: 0
   sustainedInjury_IntervalTime: 0
   sustainedInjury_damage: 0
+  heavyDamage: 0
   player: {fileID: 0}
   playerID: 0
   id: 0
-  costMp: 75
+  costMp: 150
   totalSummonTime: 0.5
   canFly: 0
   isBack: 0
@@ -617,6 +625,9 @@ MonoBehaviour:
   flyUpSpeed: 10
   baseSortingOrder: 1000
   runSpeed: 0
+  isReturnSoulTower: 0
+  origSoulPos: {x: 0, y: 0, z: 0}
+  isRecorded: 0
   searchState: 0
   soulCollector: {fileID: 0}
   attackDistance: 3
@@ -629,6 +640,7 @@ MonoBehaviour:
   dropSoulMax: 5
   dropSoulMin: 5
   dropSoulAngle: 60
+  upFirstAfterWeaknessOrNot: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0