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boss加入怪物表(临时出怪版)

WGL 2 місяців тому
батько
коміт
6600d5a292

BIN
ActionTowerDefense/Assets/GameLevelEditor/Ui_Textures/WaterSprite_icon.png


+ 123 - 0
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+ 3 - 0
ActionTowerDefense/Assets/Gen/SingleEnemyConfig.cs

@@ -69,6 +69,9 @@ public sealed partial class SingleEnemyConfig :  Bright.Config.BeanBase
     /// ESpirits
     /// </summary>
     public string Type { get; private set; }
+    /// <summary>
+    /// Boss
+    /// </summary>
     public string EnemyPrefab { get; private set; }
     public System.Collections.Generic.List<int> Radius { get; private set; }
     public int HP { get; private set; }

+ 61 - 61
ActionTowerDefense/Assets/Resources/Prefab/Bg.prefab

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   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &1936608927
@@ -29157,7 +29157,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &1983749082
@@ -29241,7 +29241,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &1997274853
@@ -29325,7 +29325,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &2077418350
@@ -29409,7 +29409,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &2079010297
@@ -29493,7 +29493,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &2125326832
@@ -29577,7 +29577,7 @@ SpriteRenderer:
   m_Size: {x: 3.07, y: 10.24}
   m_AdaptiveModeThreshold: 0.5
   m_SpriteTileMode: 0
-  m_WasSpriteAssigned: 1
+  m_WasSpriteAssigned: 0
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
 --- !u!1 &7247695878065674

+ 5 - 4
ActionTowerDefense/Assets/Resources/Prefab/Boss/WaterSprite/Boss_Braid.prefab

@@ -212,7 +212,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!4 &16214313399265851
 Transform:
   m_ObjectHideFlags: 0
@@ -274,9 +274,9 @@ MonoBehaviour:
   totalDieKeepTime: 13.066668
   totalAttack_summonTime: 0.5
   totalAttack_marchTime: 0.5
-  showInjuryNum: 0
-  injuryNumText: {fileID: 0}
-  injuryNumTextSummon: {fileID: 0}
+  showInjuryNum: 1
+  injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
+  injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
   injuryNumPos_summon: {x: 0, y: 1}
   injuryNumRandom_summon: {x: 1, y: 1}
   injuryNumPos_march: {x: 0, y: 1}
@@ -361,6 +361,7 @@ MonoBehaviour:
   minInterval: 1
   maxInterval: 3
   curInterval: 0
+  bossState: 0
   totalPatience: 100
   uiPatience: {fileID: 16214313700123516}
   delPorpotation:

+ 3 - 109
ActionTowerDefense/GenerateDatas/json/cfgcreateenemy0.json

@@ -760,26 +760,6 @@
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
   },
-  {
-    "WaveID": 0,
-    "WaveName": "我塔",
-    "WaveTime": 0,
-    "BuildingID": "",
-    "BuildingHP": 0,
-    "EnemyName": "敌方防御塔",
-    "Position": [
-      60,
-      1
-    ],
-    "StartTime": 0,
-    "EndTime": 0,
-    "Count": 0,
-    "AttackRatio": 1,
-    "SpeedRatio": 1,
-    "HPRatio": 1,
-    "ArmorRatio": 1,
-    "ArmorPiercingRatio": 1
-  },
   {
     "WaveID": 0,
     "WaveName": "我塔",
@@ -806,104 +786,18 @@
     "WaveTime": 0,
     "BuildingID": "",
     "BuildingHP": 0,
-    "EnemyName": "大猪",
+    "EnemyName": "白家娘娘",
     "Position": [
       61,
-      1,
-      62,
-      1,
-      63,
       1
     ],
-    "StartTime": 10,
-    "EndTime": 15,
+    "StartTime": 5,
+    "EndTime": 5,
     "Count": 1,
     "AttackRatio": 1,
     "SpeedRatio": 1,
     "HPRatio": 1,
     "ArmorRatio": 1,
     "ArmorPiercingRatio": 1
-  },
-  {
-    "WaveID": 1,
-    "WaveName": "",
-    "WaveTime": 0,
-    "BuildingID": "",
-    "BuildingHP": 0,
-    "EnemyName": "1013",
-    "Position": [
-      66,
-      2,
-      74,
-      2,
-      65,
-      3,
-      67,
-      3,
-      73,
-      3,
-      75,
-      3,
-      64,
-      4,
-      68,
-      4,
-      72,
-      4,
-      76,
-      4,
-      63,
-      5,
-      69,
-      5,
-      71,
-      5,
-      62,
-      6,
-      70,
-      6,
-      61,
-      7
-    ],
-    "StartTime": 0,
-    "EndTime": 50,
-    "Count": 30,
-    "AttackRatio": 1,
-    "SpeedRatio": 1,
-    "HPRatio": 1,
-    "ArmorRatio": 1,
-    "ArmorPiercingRatio": 1
-  },
-  {
-    "WaveID": 1,
-    "WaveName": "",
-    "WaveTime": 0,
-    "BuildingID": "",
-    "BuildingHP": 0,
-    "EnemyName": "蝌蚪",
-    "Position": [
-      100,
-      8,
-      74,
-      9,
-      98,
-      12,
-      77,
-      13,
-      84,
-      15,
-      94,
-      15,
-      89,
-      16
-    ],
-    "StartTime": 20,
-    "EndTime": 30,
-    "Count": 100,
-    "AttackRatio": 1,
-    "SpeedRatio": 1,
-    "HPRatio": 1,
-    "ArmorRatio": 1,
-    "ArmorPiercingRatio": 1
   }
 ]

+ 16 - 0
ActionTowerDefense/GenerateDatas/json/cfgenemy.json

@@ -233,5 +233,21 @@
     ],
     "MinMoveSpeed": 6,
     "MaxMoveSpeed": 8
+  },
+  {
+    "Name": "白家娘娘",
+    "SpriteName": "WaterSprite_icon",
+    "Color": "#FFFFFF",
+    "Type": "Boss",
+    "EnemyPrefab": "WaterSprite/Boss_Braid",
+    "Radius": [
+      0,
+      0
+    ],
+    "HP": 0,
+    "AttackSummon": 0,
+    "AttackMarch": [],
+    "MinMoveSpeed": 0,
+    "MaxMoveSpeed": 0
   }
 ]

BIN
ActionTowerDefense/Luban/Config/Datas/EnemyCreater/出怪表0.xlsx


BIN
ActionTowerDefense/Luban/Config/Datas/怪物表.xlsx