SZAND\msx_2 1 年之前
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6775f44384

+ 19 - 1
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -849,14 +849,29 @@ MonoBehaviour:
   minRotateSpeed: 5
   floatTime: 5
   floatState: 0
+  spinee: {fileID: 0}
+  mesh: {fileID: 0}
+  mats: []
   outlineMats:
   - {fileID: 2100000, guid: 81069b2e594d94340983febc6c5ff9b3, type: 2}
+  playerMe: {fileID: 0}
+  playerAni: {fileID: 0}
+  playerCol: {fileID: 0}
+  playerTran: {fileID: 0}
+  playerBst: {fileID: 0}
+  playerBullet: {fileID: 0}
+  playerST: {fileID: 0}
+  playerFoot: {fileID: 0}
+  playerSpinee: {fileID: 0}
+  playerMesh: {fileID: 0}
+  playerMats: []
+  playerOut: []
   changePrefabs:
   - {fileID: 8639832132491289359, guid: b924426f768fd34418c3332de33d391a, type: 3}
   - {fileID: 2437299196472462361, guid: 00861cbb6651ced4a85013d35a07b3e6, type: 3}
   - {fileID: 5440846222648032759, guid: 1d487061d2e4ceb409a42daadf985eec, type: 3}
   - {fileID: 2437299196472462361, guid: 0e7e5e45ddc25b641963c78f68b041b8, type: 3}
-  changeTime: 5
+  changeTime: 20
   demonicPrefabs:
   - {fileID: 8639832132491289359, guid: 4c2987691cdb47040b3a55ff928803c3, type: 3}
   - {fileID: 5440846222648032759, guid: 05825e721b2832f478f66e78daed901f, type: 3}
@@ -911,6 +926,9 @@ MonoBehaviour:
   lostMp: 0
   soul: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
   soulCollector: {fileID: 3739918129319493242}
+  isinputJ: 0
+  isinputK: 0
+  isinputL: 0
   isClickBtnJump: 0
   isClickBtnRush: 0
   isKeepBtnRush: 0

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Spirits/Trans_Float.cs

@@ -16,7 +16,7 @@ public class Trans_Float : MonoBehaviour
         if (controller.isinputJ)
         {
             controller.isinputJ = false;
-            print(1);
+            GetComponent<Demonic>().Attack2();
         }
         if (controller.isinputK)
         {